14 September 2008, 10:46 | #1 |
The Red Baron Rides Again
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Speed problems with some games ( to fast)
Speed problems with some games ( to fast)
I have noticed that some games go to fast on WINUAE set as a 1200 but when played on a real 1200 it works fine pushover, Indiana Jones (arcade) |
14 September 2008, 10:47 | #2 |
Moderator
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Is JIT on? Maybe that could be a problem.
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14 September 2008, 11:00 | #3 |
The Red Baron Rides Again
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14 September 2008, 11:11 | #4 |
HOL/FTP busy bee
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How much faster are they? Just a bit or double speed?
If you look at the 'CPU and FPU' window while you play which of the settings of 'CPU Emulation Speed' is selected? |
14 September 2008, 11:19 | #5 |
The Red Baron Rides Again
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14 September 2008, 11:28 | #6 |
WinUAE developer
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It is working as designed. For more information, read older threads
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14 September 2008, 12:51 | #7 | |
Banned
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Quote:
set on winuae "match A500 speed" and all will be ok |
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14 September 2008, 13:20 | #8 |
WinUAE developer
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Push Over does not work "fine" on a real A1200. Clock runs faster than normally. (perhaps some versions are fixed?)
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14 September 2008, 19:39 | #9 | |
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Quote:
and not only the main game is accelerated ...also the intro anyways it's playlable in both cases and I never see a fix |
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15 September 2008, 02:08 | #10 |
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I noticed that phenomenon with Push Over too, but I promptly assumed the game really wasn't worth tampering with.
Similarly, Magic Fly suffers from some timing problems under WinUAE, afaik. |
15 September 2008, 11:09 | #11 | ||
move.l #$c0ff33,throat
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Quote:
Quote:
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