16 February 2014, 01:45 | #1 |
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Flood
Hello everyone! I'm new, but not totally. I worked along with Lyverbe about the stuff on Captive.
Here's all the maps and the tilesets from Flood by Bullfrog. Unfortunately, enemies aren't shown nor the map changes caused by switches. But if you play in Maptapper, you can see the altered tiles underneath the level map data. As for the sprites, part of it has already been ripped from gfxRip but I plan to make the rest very soon. I discovered by the occasion a new weapon that was never released to the game even though it still works in-game without sound effects. I guess it has been removed because of it's overpowerness. The weapon is 8 fireballs shot in all 8 directions in a limited distance, killing everything in their path. The next neat thing would be to figure out how levels work so that maybe a level editor could be implemented. One thing to mention: the fourth tile (ID 3) in tilesets is modified by myself in order to show where the secret teleporters are located in the many levels. Normally, that tile is totally black, obviously. Enjoy! Last edited by DragonsLover; 16 February 2014 at 01:51. |
19 February 2014, 01:21 | #2 |
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This interests me, thank you DragonsLover
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10 March 2014, 22:33 | #3 |
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Here are the sprites used in the game. I'm not totally sure about the water ones though, but the message left by those sprites is still funny.
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11 March 2014, 01:29 | #4 |
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thanks DragonsLover much appreciated
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