18 February 2024, 13:35 | #1 |
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Deluxe Galaga MOD replay routine
Does anyone knows what is the MOD replay routine used in Deluxe Galaga ?
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18 February 2024, 16:41 | #2 |
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It's clearly descended from ProRunner2, but supports setting Tempo via cia interrupts. In addition to the standard 'M.K.' identifier it also recognizes 'EMW3' if that rings a bell for anyone.
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18 February 2024, 17:06 | #3 |
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18 February 2024, 17:57 | #4 |
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Thanks never heard of it is there the source code of the used play routine somewhere ?
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18 February 2024, 20:10 | #5 |
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Maybe it’s Prorunner v2.4 by EX4 but in the adf i found there is no replay source code just the packer.
Update : RTFM Last edited by kamelito; 18 February 2024 at 20:21. |
18 February 2024, 21:52 | #6 | |
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Seems likely
Quote:
I've put decrunched ECS executable in the zone in case you want to look closer. Most relevant code starts at $356ba (in IRA parlance). Just above that is CIA Interrupt struct. |
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19 February 2024, 17:24 | #7 |
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19 February 2024, 18:02 | #8 |
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In the original ProRunner source code an alternate ID was used to signal that the module was already pre-processed (described in the docs). The latest version on Aminet of the game has the modules as separate files (though they're crunched, but not in any sort of hidden way), so I don't think that's the reason.
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19 February 2024, 22:18 | #9 |
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