12 June 2007, 11:11 | #1 |
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Winuae & CD32 emulation & cdda bug
Hi
I have a problem here with some games using winuae/CD32 emulation On games with cdda music ex alfred chicken,bubble & squeak,soccer kid the cdda music stop when I playing after 2 or 3 mins...when the main track ends and don't start again...... so...for ex after I play soccer kid for about 3 mins (duration of the 2nd track) the cdda music stop and don't start again ...so Im still playing and the game lacks cdda music...only audio effects from paula of course idem problem on any game that I tested..cdda music don't start again after a track is finished..... I think it's a winuae bug from scsi.device or something like that correct me please if Im wrong anyone with this problem? |
12 June 2007, 16:03 | #2 |
Lemon Curry ?
Join Date: Sep 2004
Location: Denmark
Age: 49
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Could be a problem with the CD's.
Is it an original disc or a verified TOSEC dump? I have no problems with any of the CD32 games (all TOSEC) I've tried so far using WinUAE 1.4.2a. |
12 June 2007, 16:16 | #3 |
Missile Command Champion
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WinUAE can't loop in CD32 emulation, it's not implemented yet. Toni posted it somewhere.
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12 June 2007, 17:35 | #4 |
Lemon Curry ?
Join Date: Sep 2004
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Oh.. I can't believe I never noticed that while playing.
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12 June 2007, 19:08 | #5 | |
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12 June 2007, 20:18 | #6 |
Lemon Curry ?
Join Date: Sep 2004
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Bleeeeeeeeh.
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12 June 2007, 21:37 | #7 |
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Thanks retro-nerd for the tip !
I have been hours here changing settings from here and there to solve that bug... it's a pity...cause I will not play any cd32 games on winuae until that tip be fixed anyways...I think that winuae bug willl be easy to clear or maybe not? bye |
12 June 2007, 22:03 | #8 | |
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14 June 2007, 13:56 | #9 | |
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15 June 2007, 19:36 | #10 | |
Lemon Curry ?
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