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Old 16 December 2006, 11:12   #41
starlord
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Whoops, sorry: ignore the last thread.

So, I guess it's wait and see if olandrobo can find the source code from now on. But I'm quite happy that game made it this far. We might "re"release it after all.
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Old 19 December 2006, 11:01   #42
derSammler
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Quote:
Originally Posted by olandrobo
We even developed our own hardware that could add two extra joysticks thus giving a four player mode!!! Awesome!
Just a quick question: Was that 4-player mode planned for the PC version as well or was it Amiga-exclusive?
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Old 20 December 2006, 10:40   #43
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4 players

It was planned for but never executed. Overall the pc version didn't reach as far all together. I think that the only thing it has that the Amiga version doesn't is the extra weapon.
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Old 20 December 2006, 12:53   #44
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Than That's something to add to the amiga version once we'll "reconstruct"it.
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Old 20 December 2006, 13:32   #45
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Quote:
Originally Posted by olandrobo
It was planned for but never executed. Overall the pc version didn't reach as far all together. I think that the only thing it has that the Amiga version doesn't is the extra weapon.
Thanks. Just needed to know in order to have a complete list of planned features. I've finished the article about the PC version now, it will go online as part of the Christmas update on December 23/24.
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Old 21 December 2006, 10:01   #46
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Great for you, windows.

And what about the xap game, are you pleased with this one?
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Old 21 December 2006, 11:20   #47
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Already talked to Sean about Xap, but I'm not able to finish the article about it in time for Christmas. It will be part of the January update instead. Not really a bad game for its time, especially since it was a one-man-project.
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Old 21 December 2006, 16:15   #48
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Hey olandrobo,

Do you think you could take a look this thread and advise?
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Old 25 December 2006, 11:24   #49
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hey did you know that shenandoah is a western film with James stewart ?

LOOOL ^___^ !
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Old 25 December 2006, 13:44   #50
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And a type of beard: http://en.wikipedia.org/wiki/Shenandoah
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Old 25 December 2006, 14:27   #51
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Shenandoah was also a big airship I think. I'm not sure why we picked that name, but it sounds pretty cool I think.
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Old 25 December 2006, 14:29   #52
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I just met with the main coder for the first time in at least five years, and he is quite positive that he has the code somewhere, which is excellent news! Now lets just pray he can find it.
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Old 27 December 2006, 13:58   #53
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shenandoah is also the name of an irish river, as well as an irish domain:

"Oh shenandoah, I long to hear you, aaaawayyyy, your rolling river..."
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Old 31 December 2006, 15:40   #54
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How beautiful.
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Old 01 January 2007, 20:46   #55
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Indeed, I remember my mother singing me this lullaby. (sigh!)
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Old 03 February 2007, 01:15   #56
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So, now I think we finally found the source code! I'm not sure since I don't know how it's supposed to look like, but I've uploaded a file to the zone called Shencode.zip that holds a bunch of lha files that are containing a lot of stuff. (It took me quite a while to figure out how to get the files from the Amiga to my pc. )
When and if someone finds the urge to begin the journey of completing this mindblowing game I will start to transfer the rest of the graphics and tunes that were created for Shenandoah. At the moment much of it is in amiga format only.

I'm really looking forward to seeing some exciting souls picking this shooter up and bring it home!
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Old 06 February 2007, 15:30   #57
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This is a grand day, boys!
olandrobo is going to rise shenandoah from the dead.
Check the zone for the source code.
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Old 03 May 2014, 15:32   #58
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Amiga version of Space Machine is going to be shown at Retrospelsmässan (retro games fair) in Gothenburg this weekend. Google translated from this blog http://blog.svd.se/spelbloggen/2014/...rospelsmassan/

"I saw that you were going to show a Swedish Amiga game that were developed in 1993 but not released until this year. What is the story behind the game?

- 1993 was four Swedish teenagers to develop a side-scrolling shooter for the Commodore Amiga. Everything went according to plan. The game was almost completed, the publisher was clear and pictures from the game had started to come out in game magazines. Sorry, we had some teenage drama in the group that made the split, which led to the game never saw the light of day. 20 years later found one of the members of an old floppy disk with the game and came up with the brilliant idea to finally show it to the world. The game is called "1993 - space machine" and will be presented at Retrospelsmässan 2014 , It is not a new retro-designed game and it is not an old game with remastered graphics. The game is made in 1993 and looks like game made ​​in 1993."
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Old 04 May 2014, 23:03   #59
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Seems to be very beautiful , hoping it will be available soon .
http://www.1993game.com/
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Old 04 May 2014, 23:24   #60
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The question is....are they gonna make available for the miggy?
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