English Amiga Board


Go Back   English Amiga Board > Main > Amiga scene

 
 
Thread Tools
Old 18 January 2021, 11:41   #21
Mad-Matt
Longplayer
 
Mad-Matt's Avatar
 
Join Date: Jan 2005
Location: Lincoln / UK
Age: 44
Posts: 1,846
Send a message via ICQ to Mad-Matt Send a message via MSN to Mad-Matt
So you are saying its ok to run an emulated playstation version but not an emulated Amiga version?

It's still early days for the emu but the game is working. [ Show youtube player ]

Its pretty much on par with my lowly A1200 040/15 bppc 175 + Bvision setup.
Mad-Matt is offline  
Old 18 January 2021, 11:48   #22
dreadnought
Registered User
 
Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 1,899
I'm not saying something is ok or not. I just wonder what is the point of running an emulator within an emulator, when it's obviously easier and more accurate to do so directly.
dreadnought is offline  
Old 18 January 2021, 11:49   #23
Mad-Matt
Longplayer
 
Mad-Matt's Avatar
 
Join Date: Jan 2005
Location: Lincoln / UK
Age: 44
Posts: 1,846
Send a message via ICQ to Mad-Matt Send a message via MSN to Mad-Matt
Were not running a saturn emu in uae. Its a native Amiga game!
Mad-Matt is offline  
Old 18 January 2021, 12:25   #24
kremiso
Registered User
 
Join Date: Dec 2020
Location: Italy
Posts: 1,898
Quote:
Originally Posted by Mad-Matt View Post
...It's still early days for the emu but the game is working. [ Show youtube player ]

Its pretty much on par with my lowly A1200 040/15 bppc 175 + Bvision setup.
Thanks for the video
well, it seems improved a lot, fps talking, surely better than 10/12 fps of the previous post
it seems running at 25/30 fps, or i'm wrong?
kremiso is offline  
Old 18 January 2021, 12:29   #25
Mad-Matt
Longplayer
 
Mad-Matt's Avatar
 
Join Date: Jan 2005
Location: Lincoln / UK
Age: 44
Posts: 1,846
Send a message via ICQ to Mad-Matt Send a message via MSN to Mad-Matt
The framerate is at the top of the game window. It is lower during capture though as fraps adds some overhead. And im running an old intel 4790k so anything modern should expect an even higher rate.
Mad-Matt is offline  
Old 18 January 2021, 12:39   #26
kremiso
Registered User
 
Join Date: Dec 2020
Location: Italy
Posts: 1,898
it seems indeed running at a little higher framerate, little smooth than 15/20 fps
i would like to set up correctly winuae to test myself
do you recommend a particular release of the emulator, or the latest one is the better choice?

Last edited by kremiso; 18 January 2021 at 12:46.
kremiso is offline  
Old 18 January 2021, 12:49   #27
Mad-Matt
Longplayer
 
Mad-Matt's Avatar
 
Join Date: Jan 2005
Location: Lincoln / UK
Age: 44
Posts: 1,846
Send a message via ICQ to Mad-Matt Send a message via MSN to Mad-Matt
Has to be the latest as that has Voodoo support.
Mad-Matt is offline  
Old 18 January 2021, 13:20   #28
EAUniW
Registered User
 
Join Date: Sep 2018
Location: USA
Posts: 203
..

Last edited by EAUniW; 12 January 2023 at 15:27.
EAUniW is offline  
Old 18 January 2021, 13:26   #29
Aladin
Registered User
 
Join Date: Nov 2016
Location: France
Posts: 853
Quote:
Originally Posted by EAUniW View Post
No Cyberpunk 2077 for OCS? Scandal.
?????
Aladin is offline  
Old 19 January 2021, 16:49   #30
kremiso
Registered User
 
Join Date: Dec 2020
Location: Italy
Posts: 1,898
Quote:
Originally Posted by Mad-Matt View Post
Has to be the latest as that has Voodoo support.
kremiso is offline  
Old 09 June 2021, 01:24   #31
ImmortalA1000
Registered User
 
Join Date: Feb 2009
Location: london/england
Posts: 1,347
Fascinating stuff I forgot all about this thread sorry.

Last year when I got re-acquainted with my PS2 of old I started wondering and talking aloud about how good would an Amiga have to be for ANY game idea to be possible realistic enough. I settled on "PS2 quality". This is really the critical mass stage, in the 2D era PC defacto support for soundblaster and VGA lo-res were 'good enough' and the PC became a 1990s competitor to Amiga.

If the creativity of my A1000 years (music/images/framegrabs/coding) could somehow allow this kind of PPC + Bvision performance imagine how unique and original the platform would become, and any machine with noteworthy games would sell.

GTA SA homebrew game engines......that would be my ultimate game, PS2 GTA SA game engine in a weird virtual life online game where you earn money from work, buy cars/rent houses, talk to other online characters and go visit parts of some huge game map exploring in the car.

Writing PC games was a joke in the 1990s, as hard as actually trying to write a game like Wipeout on your Amiga PPC setup at home using Lattice C.

Blitz 3D for PPC+Bvision commissioned by for a pre-configured A1200 of such spec. Amiga died as the HTTP browsing on the Internet became a thing for home users in the EU so Amiga would definitely have been an online machine as much as any Winblows PEESEE, those two and Gould getting run over by a steam roller whilst carrying Medhi across the road...what a parallel world that would have made for an episode of Sliders!!!

(although I suspect Irving Gould probably filed for chapter 11 rather than go bankrupt trying to keep the company going due to some sort of tax dodge I bet)
ImmortalA1000 is offline  
Old 09 June 2021, 02:02   #32
Bruce Abbott
Registered User
 
Bruce Abbott's Avatar
 
Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,544
Quote:
Originally Posted by ImmortalA1000 View Post
If the creativity of my A1000 years (music/images/framegrabs/coding) could somehow allow this kind of PPC + Bvision performance imagine how unique and original the platform would become,
I'm imagining something a lot more unique and original than the subject of this thread.
Bruce Abbott is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
WipeOut 2097 CountRaven support.Games 7 13 January 2013 15:51
Wipeout 2097 Dreamcast270mhz request.Old Rare Games 8 12 January 2013 20:09
Amiga WipeOut 2097 and Quake II Available amigakit.com MarketPlace 18 21 April 2009 14:32
WipeOut XL (2097) Frog Retrogaming General Discussion 29 01 December 2007 16:08
Wipeout 2097 ^^Snoop^^ request.Old Rare Games 6 03 December 2002 05:00

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 15:06.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.10898 seconds with 15 queries