24 September 2022, 15:43 | #1 |
Registered User
Join Date: Apr 2018
Location: UK
Posts: 490
|
FS-UEA launcher deleting files on M1 Mac.
I've had this happen a few times to the point I've stopped dev on my HAM game.
Sometimes if you eject in the launcher the file vanishes from my mac. It isn't in the bin it's just gone! Am I missing something here? Why would it do this? |
25 September 2022, 13:17 | #2 |
FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
|
That does not make any sense, no. The Launcher is certainly not coded to do this, and I don't really see how it could be caused by a bug either, since the Launcher generally has very few code paths that delete files...
What kind of files are you ejecting (and ejecting from what)? Are you 100% certain that the file exists right before you eject, and then right after you have ejected, it is gone? |
14 December 2022, 12:56 | #3 | |
Registered User
Join Date: Sep 2015
Location: Montreal
Posts: 297
|
Quote:
For a special security reason only Apple knows, MacOS is known to create its own sandbox environment when running applications which are downloaded off the internet and then it destroys the sandbox environment once the application is closed. A quick workaround is once you extract the "FS-UAE Launcher" application file, move it to another folder using the Finder (desktop) drag-drop procedure (dont use any 3rd party file-manager for this).. this somehow tells the system the application file is secure and it doesnt create its a sandbox environment anymore when running the app... |
|
27 December 2022, 23:49 | #4 |
Registered User
Join Date: Nov 2020
Location: Michigan
Posts: 661
|
Wait, are you running the program from inside an archive?
"Eject" is used to remove an archive or external drive that has been mounted. Extract the files and put them somewhere (Applications / Documents / whatever) and then run the launcher normally (the first time you may have to use command+right click Open) |
06 January 2023, 13:07 | #5 |
Registered User
Join Date: Sep 2015
Location: Montreal
Posts: 297
|
Could it be that the floppy image is protected or writable floppy images option is not set? This creates a saved layer for the disk called .sdf under the "save states" folder.. the original adf remains intact.. once you mount the same disk (without processing it from other apps), the emulator attaches the sdf file to it which holds all changes from the original adf.. think about it as a differential file in a backup chain
So in theory if you tamper with the adf image using another app, you risk on losing those changes/differential chain This could be your case as it's set by default https://fs-uae.net/docs/floppy-images Last edited by ztronzo; 06 January 2023 at 13:14. |
06 January 2023, 13:19 | #6 |
Registered User
Join Date: Sep 2015
Location: Montreal
Posts: 297
|
Or what Weasel said.. it could be as simple as you running it from inside the DMG package and not copying/installing it properly
You can ignore my previous message as I thought you refered to files getting removed after you eject the adf from the emulator |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
putting files onto blank .ADF on Mac? (Mac>Amiga file transfer) | GavinG | New to Emulation or Amiga scene | 22 | 17 April 2023 20:54 |
Mac FS-UAE Launcher Network Connectivity Issue | smg669 | support.FS-UAE | 1 | 29 January 2022 00:48 |
CygnusEd deleting .info files on save? | Firestone | support.Apps | 2 | 27 October 2021 20:57 |
FS-UAE Launcher crashes while scanning for files | Dic_Ray | support.FS-UAE | 16 | 03 February 2014 23:59 |
Deleting files! | Ech0 | support.Hardware | 7 | 04 September 2011 14:19 |
|
|