17 February 2008, 04:23 | #1 |
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Emerald Mines emulation problem
I just bought and downloaded Amiga Forever Plus to run Amiga programs on my PC. I want to run the original Emerald Mines by Kingsoft. The Amiga games section of <snap> lists ten Emerald Mines files:
Emerald Mine (1987)(Kingsoft).adf Emerald Mine (1987)(Kingsoft)[a2].adf Emerald Mine (1987)(Kingsoft)[a3].adf Emerald Mine (1987)(Kingsoft)[a4].adf Emerald Mine (1987)(Kingsoft)[a].adf Emerald Mine (1987)(Kingsoft)[cr Movers].adf Emerald Mine (1987)(Kingsoft)[cr].adf Emerald Mine (1987)(Kingsoft)[cr][h][KS3.1 patch].adf Emerald Mine (1987)(Kingsoft)[KS 1.2].adf Emerald Mine (1987)(Kingsoft)[v Pentagon Circle 2].adf Does anyone know what to do with all these files? Where to put them? etc. I do know that the emulator needs to boot from the game file. Any help appreciated! Thanks, Spencer G. *** Edited by DamienD; don't post sites that contain Kickstart ROMS, Workbench disks, SPS files. Please read the Rules & Help section at the top of EAB *** Last edited by DamienD; 17 February 2008 at 04:29. |
17 February 2008, 04:35 | #2 |
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You need to download the latest version of WinUAE from here
You say that you have bought / downloaded Amiga Forever... Just point the Kickstart PATH to where you have these stored and then use the Amiga 500 Quickstart option Welcome to EAB BTW |
17 February 2008, 05:24 | #3 |
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Damien,
Thanks for the rapid reply and the welcome. Sorry about the verboten site reference. I guess there is a learning curve... I just downloaded the latest WinUAE (1.4.6). I have two questions: 1) Where is the Kickstart Path? I don't see it anywhere. It is not listed under "Paths." Would I use the "Floppy drives, DF0:", "Cartridge ROM file" or something else? 2) I think some of those ten listed files are different versions of the same file, but I'm not sure. Wouldn't that confuse things? Thanks, Spencer G. |
17 February 2008, 05:38 | #4 | ||
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No problem.
Quote:
Basically, start WinUAE, select Settings --> Paths, point to the directory where your Kickstart ROM files are located and finally click Rescan ROMS. Afterwards use the Quickstart A500 option and point to the .ADF file Quote:
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17 February 2008, 07:24 | #5 |
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Some of the earliest versions of Emerald Mines require Kickstart 1.2 or you don't get to see the score and time.
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18 February 2008, 00:20 | #6 | |
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Quote:
"Release 1" (the earliest): 28152 bytes, 24-Oct-86 02:29:53. Time & score info as a sprite at the top left of the screen. No copy-protection? "Release 2": 30184 bytes, 24-Oct-86 13:24:13. This one (or a hacked version of it) is on most third-party level disks. Copy-protection halves the initial time if the check fails. Time & score line at bottom of screen. Tries to detect if running in NTSC mode and shifts display up by 5 lines if so. "Release 3": 30440 bytes, 19-Sep-87 20:33:37. Extra copy-protection-failed tricks: e.g. after a few levels you die when you collect a diamond. "Alles", level and high score files encoded/encrypted. Level number stored in each level file to prevent cheating by renaming higher-numbered level files to lower numbers. Looks in "pla/xxx" for level files. Waits for fire button to be released after calling copy-protection routine. (So it's possible to replace the original disk with a backup copy after the check. That way you don't need to write to the original disk.) "Release 4": 30628 bytes, 24-Nov-87 12:05:15. Similar to release 3, except looks in "Emerald Mine:pla/xxx" for level files and doesn't wait for button after protection check. (I'm not sure whether release 3 actually came before release 4 or not. The datestamp on the file I have suggests it did, but a couple of things in the code suggest otherwise. Also the datestamps on my release 1 & 2 files may be wrong.) If anyone's interested I can figure out a patch to fix the missing score-line under Kickstart 1.3 in the release 1 version. (Any idea what the problem is?) -- M |
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18 February 2008, 07:36 | #7 |
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Um, I'm not really sure about all the intricate differences in the versions. I suggest you drop Holger Schemel (Rocks 'n' Diamonds author) a line as he probably knows quite a lot about the different EM engines
The version you call version 1 is the one that I was referring to (about needing KS1.2). Still works under 1.3, you just don't see the score panel. There are also the version 5 and 6 engines which were released by the Emerald Mine Club adding additional objects and also AGA compatibility. |
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