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Old 09 June 2016, 05:18   #1
DesktopDynamite
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Sensible World of Soccer RAM requirements

Hi there,
Sorry if I am posting at wrong place. I just want to know if there is a whdload install for various SWOS games, since all versions need 2MB chipmem... Is there an alternative one which can run on a 1MB chipram instead?

TIA

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Old 09 June 2016, 09:25   #2
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Originally Posted by DesktopDynamite View Post
Hi there,
Sorry if I am posting at wrong place. I just want to know if there is a whdload install for various SWOS games, since all versions need 2MB chipmem... Is there an alternative one which can run on a 1MB chipram instead?

TIA

Sent from my GT-I9301I using Tapatalk
No, as i supported the AGA version only at the time, and in god knows how many years, you are the first to ask

Im redoing SWOS as it happens and the intention is to support lower mem machines, so watch this space
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Old 09 June 2016, 10:01   #3
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Im redoing SWOS as it happens and the intention is to support lower mem machines, so watch this space
Nice! I know it still cant save, but the CD32 is dying for a proper whdload version, looking forward to it!
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Old 09 June 2016, 10:24   #4
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Quote:
Originally Posted by Galahad/FLT View Post
No, as i supported the AGA version only at the time, and in god knows how many years, you are the first to ask

Im redoing SWOS as it happens and the intention is to support lower mem machines, so watch this space
Thanks

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Old 19 June 2016, 18:54   #5
macce2
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After trying some WHDload versions of SWOS, I tried the floppy version of SWOS (96-97 ?!) on my A4000D and was quite happy with it, because I was able to save a career.
I think the game runs on my A4000 (040@25) at quite ideal speed (?!), not too slow or fast. However, that's only my opinion.
Last night I decided to try the game on my A500 (ECS Agnus, 1 Mb Ram) and was suprised to find that it works. However, I was more suprised to find out SWOS runs a lot faster on my A500!
It has no accelerator installed, only the trapdoor Ram expansion.
In my opinion, the game runs way too fast! :-o
How can that be ?
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Old 19 June 2016, 20:16   #6
Playaveli
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Quote:
Originally Posted by Amigajay View Post
Nice! I know it still cant save, but the CD32 is dying for a proper whdload version, looking forward to it!
How about that:
http://unofficial-cd32-ports.blogspo...swos-9697.html



Quote:
Originally Posted by Galahad/FLT View Post
Im redoing SWOS as it happens and the intention is to support lower mem machines, so watch this space
Nice to hear. If you need beta test, let me know.
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Old 19 June 2016, 20:28   #7
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Take a look, its not whdload.
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Old 19 June 2016, 20:50   #8
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theres also a HDF Floating around that I think works on 1mb chip and fast ram but seems to take forever to load on 68000

this might be the reason swos is slower on your 68040 than on your 68000
http://eab.abime.net/showthread.php?t=5372
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Old 20 June 2016, 20:46   #9
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Anyway, I do like the speed SWOS currently runs on my A4000 (Caches enabled).
I think it is way more "realistic" speed. Of course, too much slower won't be good.
however, I think I'm a little surprised to think that Sensible Soccer and SWOS games
were meant to run such a speed that they run on my A500. Many of you will disagree with that.
I mean, the game is much more playable at A LITTLE slower speed. :-D
Btw, AGA fixed / specific (floppy) version of SWOS doesn't exist, does it..?!? :-o
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Old 18 September 2016, 04:52   #10
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Any updates?
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Old 12 February 2018, 16:12   #11
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Really curious if there's any update to this. I've recently expanded my A500 with an ACA500plus and WHDLoad, and SWOS is my number 1 game from back in the days. I would really love to be able to run it on 1MB chip...
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Old 12 February 2018, 19:55   #12
Galahad/FLT
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Really curious if there's any update to this. I've recently expanded my A500 with an ACA500plus and WHDLoad, and SWOS is my number 1 game from back in the days. I would really love to be able to run it on 1MB chip...
Lots of different versions, be patient
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Old 13 February 2018, 09:51   #13
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Lots of different versions, be patient
Ok, sounds like this is still on your to-do list, that's great! I'll be using floppies until you're ready. And if you need 1MB chip testers, I'd be happy to....
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Old 12 April 2018, 20:39   #14
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Lots of different versions, be patient
Please do it, that was my favorite game when I was child
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Old 16 May 2018, 21:20   #15
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Hi again, any updates regarding this please ?
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Old 16 February 2021, 00:08   #16
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Bumping this any updates ?

Need to run SWOS [any version] for a 1MB chip RAM, 8MB fast RAM [using Kipper A508 board].

Thanks!
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Old 04 May 2021, 22:48   #17
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doing one at the moment, which apparently fixes the slowdown issues with accelerators.

The game isn't AGA but using fast memory isn't exactly trivial (but it's doable) which probably explains why Galahad didn't see the interest at the time.

A lot of slaves made 20 years ago assumed high spec amigas (A1200/68020), didn't care a lot about using fastmem as expansion memory

Now we see that low-spec machines are making their comeback through cheap expansions. That's good, but we need to fix the old greedy slaves too.
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Old 05 May 2021, 01:57   #18
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AGA would be interesting, as the DOS graphics (32 colors) of SWOS could be ported back to the Amiga (like recently happened with Turrican 2).

Also, the whdload version has still those old issues:
- saving / loading tactics does not work
- reading files from the "save" directory is bugged (eg CUSTOMS.EDT file is not read properly)

I hope this can be fixed.

Last edited by Playaveli; 05 May 2021 at 02:10.
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Old 20 May 2021, 12:49   #19
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Yes maybe using only fast ram instead of chip ram as a choice in the WHDLOAD options
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Old 20 May 2021, 13:04   #20
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The old SWOS HD installer used to cause a crash at the end of a season during the viewing final leagues section that takes a few minutes. It wouldn't happen every season. Maybe after a couple of seasons play but it would always happen. Does this occur with WHDLoad version as well?
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