25 August 2009, 12:48 | #1 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,790
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SaveStates
Hi I don't know if anyone will be able to answer - bit of a strange question and I should probably take the time to find out my self.
SaveStates - Examining SaveState with with HEX editor - Messing about with some games - What part of a 512kb SaveState (Uncompressed) definitely holds info for Winuae and not the game. - Header - Footer - general make up of SaveState and if possible HEX addresses. Last edited by Retro1234; 25 August 2009 at 12:53. |
25 August 2009, 13:02 | #2 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,534
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There are no static offsets. It is IFF-like and format is described in end of statefile.c (comes with winuae sources)
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25 August 2009, 18:28 | #3 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,790
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Ok there goes that theory ill just have to take some time comparing SaveStates - Thanks for the Reply
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11 July 2019, 23:03 | #4 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,790
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I remember reading something about the savestate layout maybe from one the Sprite ripping sites anyone have it?
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