10 July 2014, 03:24 | #1 |
pixels
Join Date: May 2014
Location: Australia
Age: 52
Posts: 476
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M.O.V.I.E. Spriteset - WIP
One of the Amstrad games I always enjoyed is M.O.V.I.E. from Imagine.
This is a work in progress sprite collection that I will eventually redraw. I do have a concept from a few years ago but its tempting to keep the strong bold colouring and increase the resolution. End goal is to have a remake on the Amiga. Whats slowing me down now is capturing accurately the player and enemy sprites, any thoughts on how best to capture them besides screen snapshots via the an emulator? Cheers, Kev |
10 July 2014, 08:54 | #2 |
CaptainM68K-SPS France
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ask to codetapper latest maptapper, it supports amstrad CPC tiles and sprites in mode 1.
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11 July 2014, 04:58 | #3 |
pixels
Join Date: May 2014
Location: Australia
Age: 52
Posts: 476
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