08 February 2022, 09:38 | #1 |
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Assembly Game Programming Tutorial series
Hello,
I'm writing an Amiga game in assembly for myself and I thought that would be interesting to share the knowledge with other people. The tutorials will be addressed to beginners, the only pre-requisite is the knowledge of Motorola 68000 Assembly language programming. The tutorial contents will be the following:
Last edited by Coppis; 17 February 2022 at 10:56. |
08 February 2022, 10:13 | #2 |
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Part 1: Amiga Game Programming Tools
Before starting game development on Amiga, you will need some tools. I prefer free and open source tools.
Amiga Emulator I suggest using WinUAE. I recommend to use Kickstart 3.1 Operating System and if you want an easy way to get a pre-configured Amiga environment, you can use ClassicWB. Assembler My favourite assembler for Amiga is AsmPro, because it has syntax highlighting and a good debugger. Code Editor I suggest to write code on Windows, using a modern editor, in this way you will be more productive. It is essential to have powerful search and code navigation functions. My choice is Notepad++ with an extension for Motorola 68000 assembly. But you can also use Visual Studio Code with Amiga Assembly Extension. Souce code versioning You will need a tool to manage the versioning of your source code. My choice is GIT. You can use a free GitHub account. My favourite free GIT client for Windows is SourceTree. Graphic Editor To create or edit graphic assets in Amiga IFF format, I suggest to use Cloanto Personal Paint or Deluxe Paint IV on Amiga. A version of Deluxe Paint is bundled in ClassicWB. On Windows you can use Pro Motion NG a good tool for creating and editing pixel art graphics. Also on Windows you can use KingCon by Hannibal, which is part of his WinUAE demo toolchain. RAW Graphic Converter You will need a converter from IFF to RAW image format. My favourite tool on Amiga is ArtPro 1.20. Audio Editor To edit audio files for sound effects, I suggest to use on Windows Audacity, which is free. Audio Converter You will need a converter from WAV format to RAW 8 Bit samples. My favourite tool is SoX for Windows. File Manager for Amiga My favourite file manager on Amiga is Dopus, included in ClassicWB. Last edited by Coppis; 08 February 2022 at 18:15. |
08 February 2022, 10:25 | #3 |
Also known as GarethQ
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This sounds exciting. Are you pitching it towards beginners?
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08 February 2022, 11:49 | #4 |
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For gfx conversion I would also add KingCon by Hannibal, which is part of his WinUAE demo toolchain... for native Windows IFF conversion.
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08 February 2022, 13:22 | #5 |
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08 February 2022, 14:52 | #6 |
cheeky scoundrel
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If you want to generate (retro-sounding) sound effects, SFXR is quite cool.
https://www.drpetter.se/project_sfxr.html Works well in conjunction with Audacity. |
08 February 2022, 16:01 | #7 | |
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Quote:
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08 February 2022, 16:01 | #8 |
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08 February 2022, 16:32 | #9 |
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Part 2: Reference documentation
Motorola 68000 Assembly:
A good old book is "Mastering Amiga Assembler" Another good book is "Amiga Machine Language" For italian people there is a huge ebook by F.Ciucci of RamJam. Unfortunately it's only available in italian language. A good video tutorial is provided by Phaze101: [ Show youtube player ] A good reference for instruction set is: Motorola 68000 Programmer's Reference Manual Amiga Hardware: The "Bible" is the Amiga Hardware Reference Manual. It's also available online in html format here. If you prefer a printed book, my suggestion is "Bare-Metal Amiga Programming: For OCS, ECS and AGA". Last edited by Coppis; 08 February 2022 at 16:43. |
08 February 2022, 17:27 | #10 |
ex. demoscener "Bigmama"
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08 February 2022, 19:41 | #11 |
J.M.D - Bedroom Musician
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08 February 2022, 20:07 | #12 |
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08 February 2022, 20:17 | #13 |
J.M.D - Bedroom Musician
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Well am below atari ST i just know barely how to read a mouse click and my assembly ends there, so am thinking one day someone will do a tutorial for potatoes like me hopefully
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08 February 2022, 20:20 | #14 |
Zone Friend
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Cool, will you be using VBlank ($6c.w) for main routine? Looking forward to the scrolling background part
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09 February 2022, 12:14 | #15 |
Ex nihilo nihil
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Here are two books : http://eab.abime.net/showthread.php?...57#post1344257
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11 February 2022, 16:53 | #16 |
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Take control of the Amiga hardware
I just added Part 5: Take control of the Amiga hardware
Please post your feedbacks, suggestions, questions here! Last edited by Coppis; 11 February 2022 at 19:08. |
12 February 2022, 08:01 | #17 |
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Syntax Highlighting would be nice for readability
Part 1 & 2 are present here (EAB) but not on Github. |
14 February 2022, 12:23 | #18 |
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14 February 2022, 20:47 | #19 |
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This looks great.
I have moved it out of the asm sub-forum into tutorials and closed the other thread in here. I think this is possibly the best place for it |
15 February 2022, 10:33 | #20 |
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