20 July 2013, 19:40 | #1 |
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Join Date: Jul 2013
Location: Japan
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Ideas for new version of Winfellow
Hi! I have 3 ideas for a next version of Winfellow, in the video side
1) Centering screen when use 640x480 For example, many games are 320x256, then is best to just lost 8px on top and 8px on bottom, than 16px on bottom! 2) The new 2x in video is amazing, but for some games, that use 320x200 maybe is better... For example, for a standard 1280x1024 screen 320x256 = 1280x1024 perfect 320x200 = 1280x800 Ok, but looks panoramic In case of 320x200 games, a 2x3 must be better, double in width, triple in height, then: 320x200 = 1280x1000 > fits perfect in a 1280x1024 For now, the best option for 320x200 games, is 640x400, and let the screen stretch the image... 3) 50% scanlines... 100% scanlines are ok, but are too dark, 50% ones, look more real in TFT screens, and closer to the old CRT Thanks!!! Last edited by theelf_; 20 July 2013 at 23:46. |
21 July 2013, 09:34 | #2 |
WinFellow team
Join Date: Jun 2004
Location: Düsseldorf, Germany
Age: 46
Posts: 68
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The image normally is already being centered. You probably have used titles that aren't centered within the full overscan area, making them appear in the wrong position.
For more advanced positioning and clipping options, you might want to look at Amiga Forever. You can position the visible area freely when you edit the clipping. There's even a live preview, sadly right now that just works with WinUAE. WinUAE is also capable of automatic clipping of the visible area, which for me isn't an option due to a huge drag it puts on the CPU. |
21 July 2013, 11:47 | #3 |
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Hi, oh good to know, can you please, tell me with game is centered, to test? sadly the ones I test, not being centered
My machine is a Athlon XP 1ghz, then all test are made on this computer, sadly now, I don't have a less powerful computer, like PIII 500 or something like that Like you say WinUAE centered the image, that's why I need to use for games like Pinball Fantasies Pinball Fantasies works great on winfellow, but clips all 16px on the bottom area, is not much, but sometimes in the high-speed action is difficult to see the flippers... I don´t know how much CPU power is need to clip and centered in 640x480, but at least in the Athlon 1ghz works great I will build a P3 500 to test, im curious now thanks |
21 July 2013, 13:06 | #4 |
WinFellow team
Join Date: Jun 2004
Location: Düsseldorf, Germany
Age: 46
Posts: 68
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For me personally 640x512 seems to be a better resolution to play Pinball Fantasies; there's a few pixels missing, that's one title that can really better be clipped in Amiga Forever, where this is configurable pixle-exact.
BTW: without Amiga Forever, try to disable num-lock, and press Pos1 + the numpad cursor keys to move the image around freely inside the visible area |
27 July 2013, 04:07 | #5 |
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Location: Nagoya, Japan (moved!)
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Also, if your Video Mode is set to NTSC, it may give you a clipped bottom.
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27 July 2013, 09:26 | #6 | |
WinFellow team
Join Date: Jun 2004
Location: Düsseldorf, Germany
Age: 46
Posts: 68
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Quote:
Then, what exactly is being clipped? Do you see a change in comparison to older versions? Could you maybe post the name of the game, and any special resolution or display settings you use? |
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