08 January 2021, 15:04 | #361 | |
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I hate the English language sometimes. As you misunderstood what I ment. I was just trying to get across its an Amiga, like all Amiga's. They are all the BEST, . |
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09 January 2021, 22:09 | #362 | ||
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Answer : Yes except in the Matrix Quote:
You can't really compare the CD32 to consoles that came after it. I mean the Sega Saturn is worse than Playstation 2..... Also don't forget the Amiga CD64 was on it's way which was going to out-power the N64. In fact 20 times as powerful. Answer more soon. Busy times! |
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10 January 2021, 23:17 | #363 |
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Yeh, but your just quoting stuff from mags, no one can prove. Never even heard of CD64 until you just mentioned it.
You can't say what might have been when in actual fact Commodore died. Thats like saying the CD32 attachment for A1200, would have out powered the CD32. There is no complete hardware to prove it. Last edited by FOL; 10 January 2021 at 23:23. |
11 January 2021, 18:01 | #364 | ||||
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As for SNES Doom - yes I was just saying that everyone was expecting to the CD32 to do a perfect one-to-one copy of Doom while ignoring Doom on every other contemporary system - wasn't a one-to-one port - even the lauded Jaguar port. And especially not the SNES port (Missing floors and ceilings I think) That cool about your CDTV title, so did you write any games for the Amiga at all? or any older system like BBC Micro? (I love that computer) Oh yes the PC sucked up until a certain point. Amiga games were way better and more colourful for good few years. I still don't think anyone would have complained if the Amiga had extra sprites - I think you lose one too if you do hardware scrolling or dual playfield (or something!) Personally I love the Amiga but it does have a bit of a reputation among retro people for the screenshots looking a lot better than the games look when they are in motion. I think more sprites would have alleviated this Quote:
That's not true what you say - I said a lot of bad things about the CD32 (the crappy designed case for example I said), I said it had low save memory but it was still enough for most games. Also the way it still has borders on the screen. But people ignore that because it doesn't fit the narrative they want to put across. Literally everyone here so far who has called me a troll has since been proven to be a troll themselves... I would say people here don't give the CD32 *enough* credit for being able to play music from CD or stream data in during gameplay and also for the ability to run games like Dragons Lair with it's FMV cart. If you add the multi button controller to that then it is clearly the best Amiga. The C2P feature has been proven to be faster than doing it with the CPU - so the fact that so few people used it shows an issue with developers being lazy (or low budgets/time) - not the CD32 Er...I asked several people why the serial port couldn't be used - and no one answered. What else can I do? I already said I didn't know about Amiga ports. The only thing I had plugged into my ports on my A500 was that Mastersound cart - for sampling. Anyway that storage issue with storage was solved by Amiga Jedi Bruce Abbot who figured out you could connect a floppy drive with just 2 cheap TTL chips. And yes sure the developers would have to code to save to a floppy - but that was the whole commodore plan anyway to add a floppy drive to the CD32 - so would just be future proofing om their part |
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11 January 2021, 19:07 | #365 |
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You have mentioned this a few times. Its not ability I have heard of before. What extra hardware in the CD32 gave this ability ? and how did it work that was an edge over the others ?
Also you cant say the CD64 would have crushed the competition, it never existed beyond DPs wet dream in print. And literally that is the first time most people have even heard of it. Its like saying ahh some console i dreamt up would crush the xbox series x . |
12 January 2021, 17:43 | #366 | |
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An example of it's use - all horizontally scrolling platform games have enemies that appear in certain parts of the level but never again. So once the player gets past that point that graphics data can be replaced with new graphics data for enemies for later in the level. So animation frames and enemies no longer need to be cut from the game - as happened often on the lesser machines. You look like animal from the muppets. No one would believe you Also Commodre/Amiga had already had released 3 games consoles by this point (C64GS, CDTV and CD32) How many have you released? |
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12 January 2021, 22:53 | #367 |
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12 January 2021, 23:08 | #368 |
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The 64GS and CDTV are best forgotten.
Under threat of jail. |
13 January 2021, 12:52 | #369 |
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13 January 2021, 12:54 | #370 | |
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13 January 2021, 13:09 | #371 |
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13 January 2021, 13:39 | #372 |
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13 January 2021, 14:22 | #373 | |
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It was such a failure that they shipped the Terminator cartridge with a new C64 pack and disassembled the unsold GS units to get the motherboard. A gold standard shambles. Last edited by EAUniW; 13 January 2021 at 14:43. |
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13 January 2021, 14:36 | #374 |
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Such a lack of quality control its staggering.
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13 January 2021, 21:43 | #375 | |
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But every CD32 has a CD drive that reads at 300k a sec.... (maybe a bit less with error correction but still very useful) |
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13 January 2021, 22:41 | #376 | |
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That was the one if the main points of getting one, and pretty much a given. |
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14 January 2021, 12:20 | #377 | |
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lol, I never knew that, remember the Terminator packs. It was the first C64 I had seen, trying to copy the Amiga with fancy glossy sleeve on it. Never had any customers complain about not being able to start game. |
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14 January 2021, 16:34 | #378 |
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The C64 Rev. C was a great looking computer, drawing from the 128 and with winks towards the aborted C65.
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15 January 2021, 19:13 | #379 | |
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I think only 50% of A1200 users got harddrives. Back in the day, I knew 2 A1200 owners in real life and neither had a HD at the time.It would be interesting to see stats from Commodore. Reminds me of XBox360 - no game could use the hardrive to the full extent because the people who bought the Core model with no HD wouldn't be able to play it Something else that makes the CD32 an excellent machine is that games made for it would have had extra levels - like Banshee was going to have 2 extra levels. Zool does have an extra level and I think Jetstrike does too. These were just early games often quickly ported so imagine the future enhanced versions that would be available. Back in the 90s if your friend had a Megadrive you could mock him for only having 16 bits of power. According to Commodore's analysis the Megadrive and Mega CD twin CPU set-up is rated at 0.3 MIPS and the CD32 is rated at a huge 3.5 MIPS of power. The Megadrive was a good machine for the time but the CD32 roundly beats it. 3 button joypad?? No thanks! |
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15 January 2021, 19:24 | #380 |
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At that point (1993) the Mega Drive already had a fantastic 6-button controller. It's known as one of the best 2D games controller ever. And this one was much better than the crappy CD32 controller, which was an abomination.
About the games: Sega and Nintendo fans had a good laugh about the games library of the CD32, especially the action games. |
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