18 September 2006, 16:08 | #1 |
Resurrected...
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What's your fav Amiga game Developer?
I'll take Photon's reply as the reason to start a new thread...
What's your favourite amiga game developer? The Bitmap Brothers was one of the best for me... and cooool music! |
18 September 2006, 17:56 | #2 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
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Thalion
They were up there with The Bitmap Brothers, all the games they ever did were good. |
18 September 2006, 18:14 | #3 |
Headfull Machine Dreams
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Bignonia
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18 September 2006, 19:47 | #4 |
Going nowhere
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Bitmaps and Graftgold
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18 September 2006, 20:48 | #5 |
Registered User
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Reflections and Cinemaware
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18 September 2006, 20:51 | #6 |
Banned
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Same
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18 September 2006, 20:59 | #7 | |
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Quote:
i would say: Morbid Visions Cryo Horrorsoft Lucasfilm Westwood Cinemaware all of them developed consistent games, even few of them: Morbid Visions did only Perihelion that i know. but you had great products from the packaging to the credits screen, well presented, well realized, with cool or innovative concepts (relatively speaking), with good art and sounds and most of all entertaining games. what more you can want? |
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19 September 2006, 01:06 | #8 |
Zone Friend
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Sensible Software and Team 17. To me, those two are the defining amiga developers. They followed me all throughout the amiga era, in particular Team 17, as SS didn't make nearly as many as Team 17.
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19 September 2006, 02:42 | #9 |
Moderator
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Archer Maclean never let me down. Graftgold were hit and miss, but it depended on the programmer. Paradroid, Simulcra were immersive, Rainbow Islands and Fire & Ice were 'triff'! With the possible exception of Uridium 2, everything Andrew Braybrook laid his hands on turned into gold.
Audiogenic for Exile. Ian Bell and David Braben for Elite. Braben certainly did amazing work. Hewson for Nebulus and releasing lots of playable stuff that kept you going but maybe wasn't super special. OK OK pick one you say. David Braben then |
19 September 2006, 03:40 | #10 |
Rumpig
Join Date: Aug 2006
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The Bitmap Brothers and Team 17. Still to this day Chaos Engine and The Alien Breed games are among my favourites. I also enjoyed most of Cinemawares games as well, so I would have to put them in there.
I've recently got a few mates into Chaos Engine & Alien Breed, so I have setup my old A500 in the lounge so we can play them when they come over. |
19 September 2006, 09:14 | #11 |
Junior Member
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Thalion for me too.
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19 September 2006, 09:29 | #12 |
Global Moderator
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Sensible and the Bitmap bros for me
Team17 coming in close with the likes og Archer Maclean and Tony Crowther coming in just short (Tony would have gotten it if it wasn't for Cap'n Planet!) |
19 September 2006, 12:37 | #13 |
Zone Friend
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I say the person who coded FA/18 Interceptor.
That guy stuck to the rules when coding and it runs on the A1200 Okay. I also found older demoes on old fish disks(1985) that stuck to the commodore guidelines and they still work fine today |
19 September 2006, 13:14 | #14 | |
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Quote:
another masterfully programmed piece of software is Elite II Frontier, with a huge amount of data, info, interactionsa nd gameplay in a single file of about 300 Kb compressed. |
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19 September 2006, 20:59 | #15 |
Into the Wonderful
Join Date: Mar 2002
Location: England
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My favourite devs are obvious so Ill say my 2nd favourites are DMA design.
Hired Guns is superb. |
20 September 2006, 00:01 | #16 | |
Going nowhere
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Age: 50
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Quote:
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20 September 2006, 01:03 | #17 |
Zone Friend
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marco pedrana: I thought Elite II (Fronteir) was 2 disks?
Does it run on all amigas or did they have to re release a AGA/Kick2+ release *sigh*. galahad/flt: Bob Dinnerman eh, Thanks |
21 September 2006, 21:43 | #18 |
The Sacred Armour Of
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Bitmaps & Psygnosis sum up the Amiga for me!
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21 September 2006, 23:55 | #19 |
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redblade: Frontier came in 2 disks, one was the program and the other had the savegames. but the program was so small and powerpackable (powerpacker is a compressor that makes files that differently from zip archives, for instance, are executably as they are) that i moved all the stuff to one disk
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23 September 2006, 11:13 | #20 |
Zone Friend
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marco: I know what powerpacker is.
I'm a Amiga owner It was coded by the french Nico francois. |
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