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Old 08 March 2016, 19:24   #1
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Join Date: Oct 2014
Location: England
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very basic C/ASM/Visual Studio hand holding

Hi guys. Had a really rough day today and some bad news. I wanted to distract myself for a while so I decided i'd step towards a life goal and try and write some code for classic amiga.

I have a strong coding background with c/c++/c# and some asm background (arm9 - but many many years ago). I wanted to write my main code in C and then inline some ASM where the speed is critical (such as blitting etc).

I found a pre-configured tool chain (http://www.pouet.net/prod.php?which=65625) which is exactly what i wanted - visual studio support, builds and runs from ide, launches in winuae - perfect. I found what looks like a really neat set of videos on youtube teaching amiga asm too ( [ Show youtube player ] ) which will be just the job.

BUT the videos assume im doing pure asm and working in same IDE as he is and the toolchain assumes I already know what im doing - there is no explination on how to setup my own new project for amiga in visual studio, where the entry point in the program is or how to begin with even a simple hello world. Looking at the demos it APPEARS that ASM is the starting point and the C functions are inline and called from the asm which is the opposite of what i was intending

Are there any tutorials anywhere of how to begin a C program, inline the asm and just do basic step by step things starting with a hello world and working up to loading and blitting a graphic? Because that would be awesome.

Thanks x
Sephnroth is offline  
Old 08 March 2016, 19:38   #2

Join Date: Feb 2012
Location: London
Posts: 1,096
I don't recommend inlining as it will get messy fast. Create separate .c & .s files and link them together.
It's easy to call assembler from c.

        XDEF    _myfunc
        ; do stuff
extern void myfunc();
int main()
C normally passes parameters on the stack which is not optimal.
However, all Amiga C compilers support passing via registers (syntax is different for each compiler).
nogginthenog is offline  
Old 08 March 2016, 20:15   #3
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hey, thanks for taking the time to reply

Okay that seems simple enough and very sensible. The compiler this toolchain is using is GCC ftr
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