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Old 02 March 2013, 23:38   #1
carls
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WinUAE slow in fullscreen but fast in windowed mode

Hi guys. Just bought a new laptop with Windows 8 (yuck). When I run WinUAE in full screen mode, 800x600, it's very slow. When using the exact same settings, except in windowed mode, it runs without problems. Any ideas?
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Old 02 March 2013, 23:53   #2
fitzsteve
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Graphics card drivers?
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Old 03 March 2013, 00:33   #3
carls
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Graphics card drivers?
Thanks for the tip. Upgraded them, but the problem persists. The sound is slowed down as well, as is mouse input. Doesn't really make sense... And as soon as I switch to windowed mode, even when UAE is running, it gets back up to full speed.
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Old 03 March 2013, 00:38   #4
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Quote:
Originally Posted by carls View Post
Thanks for the tip. Upgraded them, but the problem persists. The sound is slowed down as well, as is mouse input. Doesn't really make sense... And as soon as I switch to windowed mode, even when UAE is running, it gets back up to full speed.
Im running the latest version on windows 8 x64, no problems here.
In fullscreen 1440x900 and windowed.
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Old 03 March 2013, 01:26   #5
LocalH
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Have you tried running in full-window mode instead of fullscreen?
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Old 03 March 2013, 07:58   #6
Toni Wilen
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Windows 8 + DirectDraw fullscreen is very slow on some systems, I can also duplicate it. Direct3D works fine.
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Old 03 March 2013, 11:37   #7
carls
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Windows 8 + DirectDraw fullscreen is very slow on some systems, I can also duplicate it. Direct3D works fine.
Yup, that was it. Thanks. Too bad D3D doesn't do pixel scaling as well as DDraw. Windows 8 has got to be the worst to come out of Redmond since, uh, Windows ME?
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Old 03 March 2013, 11:44   #8
Toni Wilen
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Yup, that was it. Thanks. Too bad D3D doesn't do pixel scaling as well as DDraw. Windows 8 has got to be the worst to come out of Redmond since, uh, Windows ME?
"Well"? You mean not being blurry? Enable bilinear (or disable if you don't want it being blurry) filtering in filter panel.

Windows 8 has some very nice under the hood changes, user visible changes aren't that good...
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Old 03 March 2013, 12:39   #9
carls
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"Well"? You mean not being blurry? Enable bilinear (or disable if you don't want it being blurry) filtering in filter panel.

Windows 8 has some very nice under the hood changes, user visible changes aren't that good...
Yes, not blurring the display seems to lead to that the pixels aren't equally big throughout the display, which isn't really noticable in demos but very annoying in DPaint. I'll try tweaking the settings you suggest, WinUAE has really become very advanced. Again thanks for your help, much appreciated!
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Old 03 March 2013, 13:01   #10
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An Auto Integer scaled image, unfiltered, looks pretty much the same for me. Either in DirectDraw or D3D. At least in Windows 7.

D3D




DirectDraw

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Old 03 March 2013, 13:08   #11
Toni Wilen
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Check filter panel filter mode: it should say "no scaling" or integer scaling for 1:1 pixel mapping.
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Old 03 March 2013, 13:19   #12
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Doesn't look any better here. Maybe better on a smaller CRT monitor.Though i prefer the bilinear filter, the fonts looks pretty on FullHD displays then.

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Old 03 March 2013, 13:38   #13
carls
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Originally Posted by Toni Wilen View Post
"Well"? You mean not being blurry? Enable bilinear (or disable if you don't want it being blurry) filtering in filter panel.
Works like a charm, thanks! Took me a while before I understood that the filter slider was the toggle switch...
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