11 May 2014, 17:08 | #521 | ||
FS-UAE Developer
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Quote:
The default variant selected is that highest rated one in the database - or the one you have starred in FS-UAE Launcher. For now, you can use the star function in FS-UAE Launcher to set the favorite variant per game. Of course, you'll soon be able to see (and change) the selected variant in FS-UAE Arcade as well. Quote:
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11 May 2014, 18:05 | #522 |
Registered User
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Location: Leipzig/Germany
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I think, I've got another one.
When launching a config with harddrive from http://... I get this: Code:
LaunchHandler.prepare_hard_drives -- Bereite Festplatten vor... -- <Task "Amiga Launch Task"> failed "'module' object has no attribute 'unquote'" Traceback (most recent call last): File "/usr/share/fs-uae-launcher/fsbc/task.py", line 64, in __run self.run() File "/usr/share/fs-uae-launcher/fs_uae_launcher/FSUAELauncher.py", line 611, in run self.launch_handler.run_sequence() File "/usr/share/fs-uae-launcher/fsgs/amiga/LaunchHandler.py", line 109, in run_sequence self.prepare() File "/usr/share/fs-uae-launcher/fsgs/amiga/LaunchHandler.py", line 93, in prepare self.prepare_hard_drives() File "/usr/share/fs-uae-launcher/fsgs/amiga/LaunchHandler.py", line 298, in prepare_hard_drives name = urllib.unquote(name) AttributeError: 'module' object has no attribute 'unquote' |
11 May 2014, 18:42 | #523 | |
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Quote:
Now it works. At this time, I restartet the Launcher after setup "fullscreenmode = desktop"... Sorry! |
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11 May 2014, 21:41 | #524 |
FS-UAE Developer
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12 May 2014, 00:42 | #525 | |
Amiga-based Cyborg
Join Date: Dec 2004
Location: Canada
Posts: 808
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Quote:
I start Workbench and move the pointer up and down. The pointer randomly stops at a random vertical position, as if it has reached the screen border. There's no problem with horizontal. If you continue to move the pointer up and down, it eventually goes back to normal, but problem comes back later - randomly. (problem seems very familiar, but I can't remember) The problem seems to have started in FS-UAE 2.5.2dev and is still in FS-UAE 2.5.4dev. There is no problem in FS-UAE 2.5.0dev. (can't remember if I tried 2.5.1dev) I'm also hoping some long standing problems will eventually be fixed (don't mean to whine about it, but... ): 1. Crackly audio - I've had this problem for years and I always assumed it was my old, slow computers, but now I've got a kick-ass top-of-the-line computer and I still have crackly audio. 2. Scanline flicker - when flipping between screens interlaced/non-interlaced there is a very noticeable flicker as if the scanlines are being drawn very slowly. (UAE has always had a problem with scanlines) 3. Jerky scrolling - scrolling has improved, but it's still far from perfect. Example - try viewing a text file with MuchMore. (jerk city) 4. Multiple config files - yes, this is Apple's problem, but I would like to eventually double click a config file and not have it open default instead (OK, bitching over... for now ) |
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12 May 2014, 13:48 | #526 |
Registered User
Join Date: Apr 2012
Location: Spain
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Hi, i have found the FS-UAE source in your GitHub, but the Launcher project is empty.
Are all (emulator, launcher and arcade) sources in the FS-UAE repository? See ya! |
13 May 2014, 20:17 | #527 |
FS-UAE Developer
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Location: Førde, Norway
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A new development version has been released. Changes in FS-UAE 2.5.5dev:
Hi, I'm considering putting up the launcher/arcade sources on github. For now, they are available as source tarballs (FS-UAE download page). |
14 May 2014, 01:46 | #528 |
Registered User
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Location: Chicago, USA
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Fs-uae 2.5.5
Has anyone been able to run the OS X version of 2.5.5? I have to force quit it and when I look in the Console, it just says "Exited: Terminated: 15". I am running OS X 10.9.2.
If I need to provide a log file, I can do that if I can be told how to create one. Thanks. Bob C |
14 May 2014, 10:25 | #529 |
Zone Friend
Join Date: Jul 2006
Location: Leopoldshöhe / Germany
Posts: 11
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I'm using the 32bit version on Archlinux64. I have no jit with 2.54 and 2.55. 2.53 is OK. Is it a Problem with the Source or the PKGBUILD in the AUR?
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14 May 2014, 14:24 | #530 |
Registered User
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Location: Leipzig/Germany
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Configure seems to detect a 64bit OS and refuses to enable JIT.
Try the following line above "./configure --prefix=/usr" in PKGBUILD. Code:
sed '10295s/if/if !/' -i configure |
14 May 2014, 14:38 | #531 | |
FS-UAE Developer
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Location: Førde, Norway
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Quote:
I don't really know how the 32-bit build is performed by the Arch port maintainers. The build system has recently been updated, and configure checks if __i386__ is defined by the compiler (and only then enables JIT). The "JIT check" works fine in my own builds, so it's probably an issue to be fixed in the PKGBUILD file. I'll of course fix the source if it turns out the problem lies there. |
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14 May 2014, 16:34 | #532 |
Registered User
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I think, I figured it out: CC and CXX need to be set before running configure. Attached fixed PKGBUILD (use without warranty ).
I'll send a pm to grimi (the maintainer). One question remains: Why do we have "--enable-jit" option for configure now, if it's enabled by default and we can't enable it. |
14 May 2014, 17:22 | #533 | ||
FS-UAE Developer
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Quote:
Quote:
The general point of the migration to autoconf is to check properly for *features* instead of hard-coding decisions based on operating system checks. This will likely make the source work better on e.g. *BSD systems without patches. In addition, the old Makefile was getting a bit ugly, so it was time for a spring cleaning |
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14 May 2014, 18:13 | #534 |
Registered User
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Location: Poland
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Hi, just back from work. Fixed PKGBUILD (with working JIT) is already uploaded to AUR.
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14 May 2014, 18:37 | #535 |
Registered User
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Location: Chicago, USA
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Frode,
I have been able to run every dev version before this. In fact, I can run 2.5.4 without any problem. If 2.5.5 is working for you, I can send a log this evening. Bob C |
14 May 2014, 22:03 | #536 |
FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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@bcripon Yes, it runs here. But while testing more thoroughly, I noticed that icons/lsuipresentationmode/app title of FS-UAE.app itself wasn't working properly. Turns out an extra < character had gotten itself into Info.plist making it invalid. This may or may not be relevant to your issue.
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14 May 2014, 22:34 | #537 |
FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 43
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OS X builds with fixed Info.plist: http://fs-uae.net/devel/2.5.5dev2/
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14 May 2014, 22:43 | #538 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,450
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Any chance that you check the forced CD32 pad script/function issue again?
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14 May 2014, 23:18 | #539 |
FS-UAE Developer
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14 May 2014, 23:19 | #540 |
Missile Command Champion
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Ah, good to hear. Thanks in advance for the fix then.
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