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Old 04 August 2015, 08:14   #41
Sir_Lucas
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Great!!!
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Old 10 August 2015, 16:46   #42
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@all

I was planning in releasing the new version yesterday but I did not take the time to work on it during the week and the week-end, sorry about that! I'll try for this coming Sunday,though

Cheers!
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Old 17 August 2015, 17:45   #43
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Dear all!

Just to let you know that version v0.91 of AmiModRadio is now available (here, here, or here).

This version includes a MUI user-interface that will appear when AmiModRadio starts from the Workbench (thanks RetroFan for the icons! ) or from a CLI with parameter MUI. The MUI interface is not complete because I am struggling to learn MUI...

As always, bug reports and feature requests are welcome!!!

Cheers!
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Old 17 August 2015, 19:02   #44
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Very nice . Congrats.

I think it should open by itself Hippoplayer hidden though.

Also take a look if you like this 16 colors image for the radio when using MUI.

Edit: It seems the forward button doesn't work and it hangs the program.
Ups! Wasn't it thought to be used with AmigaAMP? Sorry then.

Edit: But it hangs with AmigaAMP
Attached Files
File Type: zip Radio2_16C_Iff.zip (3.0 KB, 472 views)

Last edited by Retrofan; 17 August 2015 at 19:37.
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Old 17 August 2015, 19:37   #45
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Is this supposed to be working on an accelerated 68000 Amiga with internet, WB3.1 and much fastmem?

I get the GUI running, but all the buttons are blank and it says "could not fetch and/or play modules". I have both rexxmast and hippoplayer running, internet (roadshow/plipbox) active and >9MB fastmem left, in addition to about 1,8MB chipmem. V0,91.
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Old 17 August 2015, 19:43   #46
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Yulquen it works with HippoPlayer here. Maybe you've got it in another place? Mine is in SYS:Utilities/Hippoplayer/Hip. Open it before opening Amimod.

If the buttons are blank maybe you lack the datatype for iffs, surely ilbm.datatype.

Last edited by Retrofan; 17 August 2015 at 19:49.
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Old 17 August 2015, 20:26   #47
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Ok, the images have to many colors for the old datatypes and would probably
look like dirt on an 8 color screen anyway.

But I got it working in cli mode after installing the unpacker library.
Is it not supposed to download and play module after module automatically?
When selecting 6 or 2, it downloads and plays a module, and after that I have to
select again, else Hippo just repeats the one. If it downloads and unpacks an unknown file, it also stops.

Should it not download and unpack the next one while playing the
current one?
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Old 17 August 2015, 22:32   #48
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(Sorry, at work, so I will do "two in one" )

@RetroFan

Thanks for your support, I really appreciate it! Opening the player and such is bug #2 (#1 being supporting modules.pl). Hopefully, soon!

@Yulquen74

Currently, you must select "6" or ">>|" yourself at the end of the current module(s). Continuous playing (auto downloading) is bug #5, so also soon

Thanks for your feedbacks!
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Old 23 August 2015, 21:38   #49
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Sunday... do you have something to tell or try ?
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Old 24 August 2015, 06:26   #50
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Hi Retrofan and all!

I really appreciate your interest

I am implementing the "continous mode" (see #5) but that means creating a process and getting my two processes to talk with each other... almost there

Hopefully no more than few days (max a week) will be necessary to fix my mess!

I'll keep you posted and, in the meantime, take care!
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Old 24 August 2015, 22:43   #51
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Offtopic Tygre, but I was now dreaming that it would be nice to have for the Amiga a program like this:

http://cdn5.andro4all.com/wp-content...analisis-1.jpg

A mixing board.

Or is there any freely distributable?

I could help you with the images if so.

Last edited by Retrofan; 24 August 2015 at 22:56.
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Old 25 August 2015, 05:56   #52
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Next, next, next... x10,000 release

Cheers!
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Old 30 August 2015, 22:05   #53
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Hi all!

Version v0.92 of AmiModRadio is available here, here, or here

Besides refactorings and bug fixes (it includes bug fixes for #5, #14, #15, #16, and #17.), the main feature is the continous-playing mode! AmiModRadio now monitors the status of the player and, if player support is available, it will notice when the player stopped playing and will automatically load and play new modules

(You must configued your player to notice "song end" and also to stop playing endless modules... Also, MultiPlayer does not allow monitoring...)

As usual, bug reports and ideas are welcome!

Cheers!

Last edited by tygre; 30 August 2015 at 22:07. Reason: Typos
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Old 16 September 2015, 05:44   #54
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Hi all!

Version v0.93 of AmiModRadio is available here, here, or here

Besides refactorings and bug fixes (it includes bug fixes for #9 (having a progress reports in the MUI) and #22 (reporting missing libraries and such), the main new feature is an improved MUI Still some work to do though...

As usual, bug reports and ideas are welcome!

Cheers!
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Old 16 September 2015, 17:54   #55
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Very nice. I've seen you don't have an icon for the drawer, so I've made three if you like any. One is Ken's style, another old Glow and another Mattahan drawer.

Edit: They are ok. Ken's one with dual 256C PNG images and the Glow one with 128 colors each, more than original but I think it's ok.
Attached Files
File Type: zip AmiModDrawers.zip (24.7 KB, 546 views)

Last edited by Retrofan; 17 October 2015 at 02:33.
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Old 16 September 2015, 20:00   #56
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Quote:
Originally Posted by Retrofan View Post
Very nice. I've seen you don't have an icon for the drawer, so I've made three if you like any. One is Ken's style, another old Glow and another Mattahan drawer.
Hi RetroFan!

Wow, thanks a lot! I will definitely add them to the next release

Cheers!
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Old 17 October 2015, 01:58   #57
Retrofan
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Quote:
Originally Posted by tygre View Post
Hi RetroFan!

Wow, thanks a lot! I will definitely add them to the next release

Cheers!
Tygre, it's been a month -has passed fast to me-. Something to share this weekend?
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Old 20 October 2015, 18:14   #58
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Hi Retrofan!

Sorry for the silence... busy time at work and at home... Plus, had to put back my Amiga together

Will try for an update in the coming two weeks! (This current week included!)
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Old 21 October 2015, 01:08   #59
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Tygre I don't like to have to open Hippoplayer before opening AmiModRadio.

So what I've done is to rename your program to "AmiMod", delete its icon and make an icon-script launcher with this:

Code:
Run >NIL: SYS:Utilities/HippoPlayer/Hip HIDE QUIT 
WBRun >NIL: SYS:Utilities/AmiModRadio/AmiMod
It works pretty well in my case. Of course if you can include the first command line in your program, all of this won't be necessary.

Edit: I've just read your wiki page. I like what you want: "Having AmiModRadio use multiple players depending on the type of the modules: e.g., AmigaAmp for MP3s and HippoPlayer for modules"

But till that option is released, and like it is working right now playing just modules, I think Hip is the best option, so I prefer to open it automatically.
Attached Files
File Type: zip AmimodRadio.zip (3.2 KB, 471 views)

Last edited by Retrofan; 21 October 2015 at 01:39.
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Old 21 October 2015, 01:42   #60
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Hi Retrofan!

Actually, this option works for me in CLI mode... but, for some reasons, not yet when running AmiModRadio from Workbench... Bug to fix

Thanks!
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