14 April 2021, 16:18 | #41 |
Zone Friend
Join Date: Sep 2001
Location: Germany
Posts: 812
|
@Toni Galvez:
The disk image linked in the first post of this thread is infected with the 'Blizzard' bootblock virus. |
15 April 2021, 08:00 | #42 |
Puttymoon inhabitant
|
Ah, that is what I could find the game in Aminet on Tuesday, but not yesterday anymore.
Seems you are right, in bootbloct there is clear text "Blizzard Protector 1.0 (c) 1988 by I.C.C.O."Fortunately this virus seems to be harmless. |
15 April 2021, 22:47 | #43 |
Registered User
Join Date: Jan 2015
Location: London/UK
Posts: 227
|
The coder told me that there was a virus detector, but we make a new disk with an standard bootblock.
|
15 April 2021, 23:23 | #44 |
Zone Friend
Join Date: Sep 2001
Location: Germany
Posts: 812
|
Well that depends on your definition of 'harmless':
https://www.vht-dk.dk/amiga/desc/txt/blizzard10.htm It does overwrite other bootblocks under certain circumstances. Wouldn't want to ditsibute *that*. |
16 April 2021, 09:23 | #45 |
Registered User
Join Date: Jan 2015
Location: London/UK
Posts: 227
|
We have removed the antivirus we had in the bootblock (this one detectes if we have something resident in memory, it shows red colour, if not, shows green colour).
Now you can get the standard bootblock game from our website. |
24 April 2021, 21:52 | #46 |
Registered User
Join Date: Jan 2015
Location: London/UK
Posts: 227
|
New version on website, small bug fixed.
|
20 May 2021, 14:01 | #47 |
Registered User
Join Date: Jan 2020
Location: Poland
Posts: 46
|
As a former MSX user, I´m really enjoying this. I´m curious what took you to implement these changes in the game: monsters disappearing after a while and being required to complete the level again after you choose the wrong exit.
The first I can understand, it makes the gameplay more interesting (ultimately harder I would say). The second I don´t understand fully. Anyway, really solid conversion that does justice to the original without being a carbon copy. I´ll be probably reviewing this for K&A#19. PS: I suggest you link your website in the OP as there´s some nice extras there. Last edited by Wavemaker; 20 May 2021 at 14:06. |
22 February 2022, 03:09 | #48 | |
Registered User
Join Date: Mar 2018
Location: Austria
Posts: 615
|
Quote:
First I disliked the extra need for trial and error to find the correct exit for each of the levels. But the moment I realized how you can easily find the right stairs, I enjoyed the idea behind it. You just need a little bit of attention early in the level. |
|
22 February 2022, 10:24 | #49 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,906
|
MSX game devs really liked to push the envelope a little. Being able to go back to previous levels was not something you'd have seen before at the time. It does give you the feel that you're in an actual game world rather than just randomly cobbled together levels.
|
28 February 2022, 11:46 | #50 |
Registered User
Join Date: Mar 2019
Location: United Kingdom
Posts: 59
|
A very nice looking platform game. Thanks!
[ Show youtube player ] |
01 April 2022, 13:20 | #51 |
Registered User
Join Date: Jan 2015
Location: London/UK
Posts: 227
|
Thank you so much!! I am really happy that the Amiga games I have been collaborating are all so good. Metal Gear, Knightmare, Golden Wing, King's Valley, I am keeping contributing to develop new games for our beloved computer.
|
02 April 2022, 10:03 | #52 |
Registered User
Join Date: Jun 2017
Location: Finland
Posts: 361
|
A big thank you for the game! Very enjoyable, and great to see such quality releases coming for the Amiga
|
25 June 2022, 18:43 | #53 |
Warhasneverbeensomuchfun
Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
Age: 41
Posts: 3,450
|
Is it possible to jump over the mummies on this version?
I noticed when you jump and your head "hits" a brick, your jump movement stops for a while. This didn't happen on the original version, it really makes the game harder than it should be. You should be able to jump over the mummies. |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Photos of Amiga Prototypes Unveiled at Silicon Valley Amiga 30th Birthday Event | DrBong | Amiga scene | 8 | 29 August 2015 19:36 |
[Found: Rhythm King] Amiga Game ID (Music Management Game) | Kickback | Looking for a game name ? | 8 | 27 June 2012 19:02 |
Forming a New Amiga Users Group in The Rogue Valley, Oregon | kjmann14 | Amiga scene | 4 | 14 March 2009 09:10 |
Konami Amiga games...SUCK! | Fred the Fop | Nostalgia & memories | 33 | 16 January 2007 04:32 |
[Found] -> Blades Of Steel (was:Old konami Ice-Hockey game?) | T_hairy_bootson | Looking for a game name ? | 2 | 28 October 2003 16:00 |
|
|