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Old 01 October 2021, 02:02   #1
ZEUSDAZ
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Buggy Boy on Amiga, it ain't that bad.

For me Buggy Boy on the Amiga has It's charm, could it have better?,...sure, could it have been worse?!,...does the name Tiertex answer that question?!


Here's my little review and thoughts of this Elite conversion, enjoy, your thoughts are welcome: [ Show youtube player ]
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Old 01 October 2021, 07:59   #2
LaBodilsen
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I think it was a case of "Good enough". I sure played this a lot when I was a kid.
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Old 01 October 2021, 10:01   #3
gimbal
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Yeah I don't know. The Amiga version is lacking some speed and that makes it more boring to me. I guess I was spoiled by seeing the arcade version first and falling in love with it on the spot. That game was a kid's dream.
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Old 01 October 2021, 11:15   #4
str0m
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Played the ST version a lot at a friends (Amiga one probably the same) and it was still fun. Played the arcade stand up a few times recently at a retro arcade
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Old 01 October 2021, 11:49   #5
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As 1 of the free games with my first Amiga, played it a lot. It was just okay though, especially if you had played the arcade version. The missing racers on Amiga always annoyed me, especially as the c64 had them!

A worthwhile early arcade port, nothing mindblowing.
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Old 01 October 2021, 12:16   #6
zipper
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Quote:
Originally Posted by gimbal View Post
Yeah I don't know. The Amiga version is lacking some speed and that makes it more boring to me. .
Well, you didn't have a 060...As the game wasn't locked into VBlank or something it was really flying on 060 - mine was probably from some compilation disk.
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Old 01 October 2021, 12:40   #7
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Enjoyed the game though I would say it lacks variety. No arcade machine of Buggy Boy in my neck of the woods by then, so maybe that helped. This one and Gee Bee Air Rally had roughly the same appeal to me.
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Old 01 October 2021, 17:05   #8
gimbal
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The arcade cabinet was quite cool, one of those where the cabinet itself is sort of a buggy. Those machines were instant winners for kid-me. I don't think I've ever seen one with a three-screen setup, I would have remembered that fondly.
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Old 01 October 2021, 18:17   #9
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The father of Buggy Boy - and holder i think of the same chipset - was TX-1, a literal monster cabinet with three 24" screens, high resolution and interestingly one of the first racing games to implement a forks mechanic same as outrun - when i did see it in 1983/84 i thought "wow,arcades will never go better than this, end of the world is near' and am pretty sure in some parallel universes the earth is a wasteland after november 1983...



Here is in action:
[ Show youtube player ]

Last edited by saimon69; 01 October 2021 at 18:54.
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Old 01 October 2021, 18:54   #10
kremiso
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Buggy Boy, played a lot on c64 back in the day, awesome
never got me on Amiga
same Microprose Soccer approach, but yes this last is much worse on miggy

Last edited by kremiso; 01 October 2021 at 19:02.
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Old 01 October 2021, 19:06   #11
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I had buggy boy on Amiga in 1988 - a 'parallel' version that wanted the disk to be unprotected else was not working - but together with the game also had the - for the time - incredible TKT-BS1-INERTIA 'yorkshire Television' intro that blew me away, in fact i thought that my amiga did break for real the first time i seen it...

[ Show youtube player ]
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Old 01 October 2021, 22:26   #12
Coagulus
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I really enjoyed it, but I had it on Speccy, C64, CPC as well and enjoyed them versions too! C64 version was better than it should have been considering how bad 3d driving games tended to be on it. And the graphics on the Speccy were huge but did kill the update a bit.
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Old 10 January 2022, 06:24   #13
mkrleza
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Played it on C64, it was excellent. Don't remember playing it on Amiga, though...
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Old 10 January 2022, 08:37   #14
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is this using the same "engine" as Buggy boy? Maybe not I notice some differences.

[ Show youtube player ]
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Old 10 January 2022, 10:09   #15
van_dammesque
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Never played it on the Amiga, but on the speccy it was great, similar game in that it was a 'fun' game to play.
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Old 10 January 2022, 14:14   #16
gimbal
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Quote:
Originally Posted by fryguy View Post
is this using the same "engine" as Buggy boy? Maybe not I notice some differences.
Yeah some differences, like speed. Live and let Die is proper fast. Wish I had that one back in the day.

All pseudo-3d racing games look alike in a lot of ways in any case, their shared nature is the same math basis. It'd be quite an achievement if you can tell just by looking at them when they share code between them

Last edited by gimbal; 10 January 2022 at 23:13. Reason: fix goof
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Old 10 January 2022, 17:52   #17
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Like a bunch of other ppl here it was a game I played a lot on the c64 when it came out, didn't have an Amiga then and never replayed it on Amiga. Looking at it now, it looks a bit better of course, but its sort of slow / sluggish, isnt it? And play-wise, can't really say it seems better than the c64 version.
But this is probably one of those games that haven't aged that well compared to modern racing games.
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Old 10 January 2022, 19:20   #18
saimon69
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How does behave in NTSC? There should be a bit of speed increase on theory

Last edited by saimon69; 10 January 2022 at 19:54.
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Old 10 January 2022, 20:24   #19
Frog
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The adaptation without being 100% faithful to the original preserves in my opinion the gameplay and the concept of the game.
It is precisely this original concept that changes the usual racing games that made me so much appreciated this game.
A real challenge with flags, score gates, jumps, obstacles in short, nothing of a fairly linear formula 1 race.
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Old 12 January 2022, 16:05   #20
PatmanQC
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I always thought the Amiga version was really well done so I don't understand get all the hate for it?
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