29 December 2023, 16:34 | #3341 |
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Yep - before the 68020 became available, it was quite a popular workstation CPU. In addition to the Sun 2 mentioned above, there's the SGI IRIS 2000, the AT&T Unix PC (PC7300/3B1), the Tektronix 4404, the NBI Technical Workstation, the Callan U300, the Gould PS3000, the Cadmus 9230, Unix machines by Masscomp, Harris and NCR, and Motorola's own VME/10, plus various other VME/S-100/Unibus CPU boards.
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29 December 2023, 16:56 | #3342 |
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29 December 2023, 17:18 | #3343 |
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Thank you!
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29 December 2023, 18:01 | #3344 |
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13 January 2024, 23:57 | #3345 |
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Why are AGA games sometimes referred to as AA?
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14 January 2024, 01:18 | #3346 |
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14 January 2024, 09:33 | #3347 |
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Internally the engineers called it AA and AGA was a name invented by marketing.
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14 January 2024, 17:01 | #3348 |
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14 January 2024, 18:46 | #3349 |
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Stupid question, but would it be possible to put a game in the kickstart ROMs and have it autostart? I guess one would need a 1MB ROM and it might be easier with a singlefile game?
Or perhaps if using an A1200 one could somehow put an archived game in the ROM and extract it to RAM before launching it? |
14 January 2024, 19:17 | #3350 |
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Yep, no reason that couldn't be done, provided whatever portions of the OS the game requires are also included. Code would have to take its state into account, so to shoehorn an existing game in there would probably need some significant modifications. But that's the entire point of the ROM - to provide code for the machine to run, whether it's a game, an OS, or both.
Whether there's any point in going to all that effort is a different story - providing games on PCMCIA card would let them be changeable without opening the machine and might be easier to adapt games to. |
14 January 2024, 20:34 | #3351 | |
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Quote:
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14 January 2024, 22:30 | #3352 |
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Didn't even know that game.
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15 January 2024, 10:46 | #3353 |
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15 January 2024, 12:32 | #3354 |
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was the Slow RAM access faster than the Chip one in the A500?
i see that ie the Action Replay calls that 'Fast' RAM whats the correct order then, speed talking 1) Fast RAM later introducted 2) Slow RAM (called Fast bitd) 3) Chip RAM is it correct? |
15 January 2024, 12:54 | #3355 | ||
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Quote:
(I don't know if BitD there was speed differences between memories modules so I would say 'no'). Quote:
If the CPU share the BUS with other co-CPU, the memory is called SLOW or Ranger RAM because the CPU has to wait his turn on the BUS (memory that you plug on the A500's trapdoor). If the memory can be accessed/used for operations by the co-CPU, it is called CHIP RAM. |
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15 January 2024, 13:35 | #3356 |
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15 January 2024, 16:25 | #3357 |
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it was wrongly called 'Fast' or there were some reasons? (i mean the Slow RAM)
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15 January 2024, 16:58 | #3358 |
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Reasons for it? It was the cheapest possibility to upgrade the system by providing more RAM, and just extend the refresh counter in Agnus without actually touching anything else in the system.
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15 January 2024, 17:30 | #3359 | |
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Quote:
To my knowledge, the speed of the memory chip (the module) was not different between the memory trapdoor extension and the memory sidecar extension. Only the access speed, due to the wait on the BUS, was different, thus, the name. But given the price of the sidecar memory extension, most of the users (poor schoolboys/girls, teenagers, etc.) BitD bought the trapdoor extension that was the cheapest one of the both. |
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15 January 2024, 19:05 | #3360 |
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i understand, Slow RAM but Fast/cheapest solution then
thanks malko and Thomas Last edited by kremiso; 15 January 2024 at 19:15. |
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