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#1 |
Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 44
Posts: 17,789
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#2 |
Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 44
Posts: 17,789
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and BattleShips 2: http://www.frey-united.com/aagg/inde...ytul=battlesh2
Catacomb http://www.frey-united.com/aagg/inde...tytul=catacomb Omega http://www.frey-united.com/aagg/index.php?tytul=omega Last edited by s2325; 10 July 2008 at 12:53. |
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#3 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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To make it a bit easier, here's a dbs of Rush Hour and some info...
Coding: Andreas Spreen Music: Manfred Linzner (Pink) Levels: Marcello "Muttley" Barisonzi, Jools Henn, ARexxLevelEditor: Gordon Klimm Players: 1-3 (3p simultaneous) HD Installable: Yes License: Freeware First Version: 1.0 (19/08/96) Last Version: 1.6a (26/06/97) Notes: Game can be downloaded from the author's website here: http://www.clevedon.de/RushHour/history.html Based on a C64 game called Traffic. Comes with a level editor and a hires version. |
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#4 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Here's some info and a dbs for BattleShips II as well...
Coding/GFX/SFX: Patrik Jansson GFX: Tor Jansson Title Music: Mark Salud Other Music: Ruben Monteiro Players: 1-4 HD Installable: Yes License: Giftware First Version: v0.2 (28/06/96) Last Version: v1.1.6 (07/01/98) Notes: Game can be downloaded from aminet here: http://aminet.net/package/game/2play/bsii115 There is a patch available on aminet here, which changes from v1.1.5 to v1.1.6 http://aminet.net/package/game/2play/bsii115fix |
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#5 |
Coder/webmaster/gamer
Join Date: Oct 2001
Location: Canberra/Australia
Posts: 2,713
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I'm curious: what are the criteria for freeware games to be included in HOL? Because obviously not every game on eg. the Fish Disks, let alone Aminet, is in HOL.
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#6 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Well from my experience, any PD game can be added to HOL, as long as someone takes the time to get the data/images etc. I've submitted quite a lot of info and pictures for PD/Shareware games and they've all been added.
They just aren't a priority. |
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#7 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Catacomb - dbs attached, info below
Author: Peter Gage He doesn't credit anyone else for music/gfx etc. Players: 1 HD Installable: Yes License: Shareware Version: 1.6 (The Latest version as of 02/01/1992), there may be newer versions but I've not found one. Manual doesn't mention any older versions either. Notes: The game is available on Fred Fish Disk 666 The address to send money to states "Peter Gage, Cornerstone Software" The manual mentions two other games by Peter Cage: Feeding Frenzy & Intrepid. Last edited by killergorilla; 10 July 2008 at 14:51. |
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#8 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Last one for the day...
This time "The Intrepid" Author: Peter Gage, again a sole project. Again it's "Cornerstone Software" Says that the game was made using "The Director", it's a very similarly structured game to Catacomb so that may have been made using the same tool. Players: 1 HD Installable: Yes Version: V1.5 (Latest version as of 1/20/1992) Says Copyright 1991 all over the docs so was probably first released in 1991. License: Shareware |
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#9 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Ok I lied... Another one!
This one is called "Monsters Of Terror" Coding: Matthias Bock (Starfox) & Andreas Scholl (Zeronine) GFX: Matthias Bock (Starfox) & Andreas Scholl (Zeronine) & Ninja Music: Axel Pfeuffer Chipset: AGA Players: 1-4 (4 Simultaneous) Version V1.0 (1995) License: Freeware Notes: MonstersOfTerror is coded in 100% 68000 assembler in the system friendly way. Full multitasking is available! The game is available from the authors(') website here: http://www.lazycow.de/monsters/index.html Last edited by killergorilla; 10 July 2008 at 16:31. |
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#10 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Don't stop me now...
This one is "Star Defender" which is a pretty good defender clone. Coding: Matthias Bock (Starfox) GFX: Andreas Scholl (Zeronine) SFX: Pierre Guillot & Axel Pfeuffer Chipset: ECS/OCS (needs 68020 though) Players: 1 License: Freeware Latest Version: V1.1 (08/04/02) Freeware Version First Version: V1.0: (26/06/96) Notes: The game is available from the authors(') website here: http://www.lazycow.de/defender/index.html Last edited by killergorilla; 10 July 2008 at 16:41. |
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#11 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Poweroids
Multiplayer Asteroids clone: Coding: Matthias Bock (Starfox) GFX: Wolfgang Hertzig SFX: Axel Pfeuffer Chipset: ECS/OCS (needs 68020 though) Players: 1-4 (4 Simultaneous) License: Freeware Latest Version: V1.3: (30/11/95) Freeware Version First Version: V1.0: (05/07/95) Notes: The game is available from the authors(') website here: http://www.lazycow.de/poweroids/index.html |
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#12 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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MineRunner
Loderunner clone: Coding: Matthias Bock (Starfox) GFX: Jason Cox Music: Axel Pfeuffer SFX: Marc Rink Chipset: ECS/OCS Players: 1-4 (4 Simultaneous) License: Freeware Latest Version: V1.8: (30/11/1995) Freeware Version First Version: V1.0: (26/10/1993) Notes: The game is available from the authors(') website here: http://www.lazycow.de/minerunner/index.html |
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#13 |
Global Moderator
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,534
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Hoho, KG is on fire
![]() I hope Galaxy can cope with all that stuff! Great work KG ![]() |
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#14 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Looks like they've all been added now, including one I didn't post about! - Zerberk (http://hol.abime.net/5712)
I couldn't find any decent information on Omega to pass on so that's been left out. Huzzah! |
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#15 |
Moderator
Join Date: Jul 2004
Location: Norwich, Norfolk, UK
Age: 37
Posts: 11,168
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Great work
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#16 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Thread renamed from Rush Hour to something more appropriate
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#17 |
Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 44
Posts: 17,789
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N.Y. Hard Cash Pro
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#18 |
Global Moderator
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,534
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@s2325
Were did you get this game? Can you give us a link or upload it to the zone? ![]() |
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#19 |
Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 44
Posts: 17,789
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I don't remember where I found it, sorry. In the Zone.
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#20 |
Global Moderator
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,534
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Thanks a lot s2325
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