28 September 2021, 13:46 | #1 |
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Join Date: Oct 2017
Location: Sunderland, England
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Sprite multiplexing question
I have a hardware sprite that is 72pixels in height. To save on ram I want to split the sprite up into 3x24pixel sizes so I can deduplicate them.
My question though... is it possible to multiplex a sprite directly after the last line of the previous sprite has been used, or must there be a blank line between the sprites? Cheers, Graeme |
28 September 2021, 14:01 | #2 |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 54
Posts: 4,514
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Sure, but you have to use copper to change pointers at the exact line(s) (this implies that the position data in the first words must have a height of 72).
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