16 February 2018, 21:38 | #1 |
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Updating Graphic Adventure Creator aka Grac
From Amigawave and Goblins group we are updating the public source of Grac editor and player since few months. Actually we are using it and testing with our RetroWars game and our next release. When we finish some updates of the source we publish it for all amiga community with source.
We are working in two ways ; first fix some bugs in the source, second add new features. Until now we update some rutines for make translations to other languages easy, add a command to load and unload .mod files form memory at any time of the game, auto save feature, and some other fix of source. Our idea is release an updated Grac 3 for help amiga users to make his own graphic adventures focused to work with all Amiga, this means make hard work to do it work with the standard of Amiga 500. Add AGA feature is not our goal for now. When we finish it , it's possible that we try recreate a similar tool with most modern tools like Amiblitz or similar. |
16 February 2018, 22:15 | #2 |
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Awesome man; keep up the good work!!!
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16 February 2018, 22:51 | #3 |
AmigaMan
Join Date: Oct 2012
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Great mate! Keep doing so well!
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16 February 2018, 23:01 | #4 |
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I forget say that the maker app and tools will be to do the work in the Amiga computer, not using high level tools for PC or Mac. We want that you work hard and enjoy with your Amiga´s and if you can use a real Amiga and no emulated, you'll enjoy more creating your own game.
Actually we dev our games with an Amiga 600 and MorphOS machine, and use a plain A500 with 512Kb chip and 512Kb Slow/fast with Gotek to test games. |
16 February 2018, 23:59 | #5 |
Puttymoon inhabitant
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I like Epsilon 9, which is probably the last game made in GRAC by E.W. Clay. It is almost perfect point n click adventure, but it lacks sound and music. I do not know if original GRAC doesnt allow it, but if you manage to add sound capabilites to GRAC games, it would be wonderful.
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17 February 2018, 02:27 | #6 | |
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Quote:
E.W. clay is the original author of Grac code. |
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17 February 2018, 07:48 | #7 |
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@Kikems,
Great! If you need french translation for your tools, ask me ;-) |
17 February 2018, 12:28 | #8 |
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Thanks, but all dev tool will be continue available only in english.
Last edited by kikems; 21 February 2018 at 06:37. |
21 February 2018, 06:39 | #9 |
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21 February 2018, 06:41 | #10 | |
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Quote:
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21 February 2018, 06:55 | #11 |
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21 February 2018, 20:09 | #12 |
Ex nihilo nihil
Join Date: Oct 2017
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If an English manual or beginners guide already exists, I could help translating it in French.
Just let me know. |
26 February 2018, 22:24 | #13 |
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Actually I am writing a book about GRAC2, it's a beginner guide written in italian, it would be awesome to add the grac3 improvements and maybe translating it in other languages
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24 March 2019, 22:11 | #14 |
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We are near to release.
Is not a secret that Goblins and AmigaWave join forces to update GR.A.C ( Graphic Adventure Creator original from E.W. Clay ) for Commodore Amiga . After lot of time testing and lot of work hunting and fixing bugs we add some new features. Now the project is in internal beta, we hope that in a short time we can share with Amiga community , first as enhanced version 2.5 and later with more improvements as version 3.0. Birra and Tom from Goblins are making a very good work with the sources. Stay tune ! and be patient . Last edited by kikems; 25 March 2019 at 10:14. |
24 March 2019, 22:28 | #15 |
Puttymoon inhabitant
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Am I correct that the original GRAC (in which Epsilon 9, Starbase 13 etc. were created) doesn' t support ingame music / sounds? Those games are silent.
EDIT: oh, I aleady asked that... sorry. |
24 March 2019, 22:35 | #16 | |
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Quote:
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25 March 2019, 01:59 | #17 | |
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Quote:
This 2.5 version can import old 2.0 projects adventures and save in the new format for use it with the bug fixes and enhancements without recreate the game from scratch. Last edited by kikems; 25 March 2019 at 10:16. |
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25 March 2019, 10:31 | #18 |
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Here an screenshot of the small adventure that we are using for testing the updated GRAC 2.5.
We are using pixel arts by Dominik Haslinger, Jens Doblies, Sebastien Ronsse and Jennifer McMurray. Last edited by kikems; 25 March 2019 at 10:38. |
25 March 2019, 23:05 | #19 |
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very good news ! I was about to abandon my amiga project (and switch to AGS on PC) because of the many bugs that were present in versio 2.0
Can't wait for the final release of 2.5 ! |
25 April 2019, 04:25 | #20 |
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Awesome work , how is it progressing?
A guide would be helpful. Can iff be used as background images? |
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