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Old 13 October 2013, 10:20   #21
viddi
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Originally Posted by ancalimon View Post
If it's 16 colours, why did it even need AGA ?

Isn't OCS capable of displaying 16 colours on a hires interlaced screen?

Here's a side by side comparison from latest ScummvM using hq shader.


The sprites have seperate palettes and the screen fades need the AGA chipset.

Don´t ask me why they didn´t use the original 256 col. screens, though...
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Old 13 October 2013, 17:27   #22
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Don´t ask me why they didn´t use the original 256 col. screens, though...
maybe they did the files smaller because this game runs in 32 colors or 64
a screen of 32 colors is much faster than a 256 colors specially in 640x512

or perhaps they did the game smaller to fit in 11 floppies,
there is a floppy version of this game too, however in HOL says only CD
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Old 13 October 2013, 19:16   #23
Mad-Matt
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It was released only on cd. You may be refuring to a pirate cd rip that had to be hd installed. I'm not sure any amiga publisher would have been mad enough to release an 11 disc game in 1997

Edit: After thinking about it some more, actually only Islona may have been mad enough after then 1998 10 floppy release of Sixth sense
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Old 13 October 2013, 19:31   #24
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Actually it would have been 20 disks, based on the current disk sets (CD-rip indeed) available in TOSEC:
Big Red Adventure, The v1.2 (1997)(Power Computing)(AGA)(M4)(Disk 01 of 20)[HD, CD rip]
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Old 14 October 2013, 10:12   #25
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Actually it would have been 20 disks, based on the current disk sets (CD-rip indeed) available in TOSEC:
Big Red Adventure, The v1.2 (1997)(Power Computing)(AGA)(M4)(Disk 01 of 20)[HD, CD rip]
I'm almost sure there is a real floppy version in 11 or 12 disks ( not a CD rip)
I seen in an old amiga warez CD but in this moment do not remember which one
I will confirm it later
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Old 14 October 2013, 10:26   #26
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I'm almost sure there is a real floppy version in 11 or 12 disks ( not a CD rip)
I seen in an old amiga warez CD but in this moment do not remember which one
I will confirm it later

Nope!
It was CD only.
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Old 14 October 2013, 13:53   #27
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Does the game open a 256 colour screen? If so maybe the 256 colour pc files be used for backgrounds on the Amiga version.
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