14 October 2001, 17:39 | #1 |
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Leander
How can I get along with the sprite-problems I have in Leander with WinUae and WinFellow?
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14 October 2001, 21:02 | #2 |
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Join Date: Jul 2001
Location: Denmark
Posts: 2,284
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I don't think that's quite possible unfortunately yet.
I have been able to get past the problem once in Winfellow where the sprites worked fine, then after about 1 minute's play it dropped the sprite collisions never to return them. Strange. |
14 October 2001, 22:23 | #3 |
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Join Date: May 2001
Location: Derby, UK
Age: 46
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The sprite collision works fine in 0.8.17r2 (well it did in my 5 minute test earlier), on the display setting set Collision Level to Full
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14 October 2001, 23:12 | #4 |
Zone Friend
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dumb question: is there actually any PURPOSE of this collision setting option? hardcoding it to "Full" would fulfil everyone's needs, wouldn't it?
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14 October 2001, 23:27 | #5 |
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Join Date: May 2001
Location: Derby, UK
Age: 46
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Good question
I think it slows down emulation, so hard coding it would have a drastic effect on some older computers. This might not be the "Official" reason, but it certainly slowed down my old 366 mhz crap box So having it as an option is the best solution right now, but I always have it set to full anyway |
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