15 May 2012, 19:34 | #1 |
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FS-UAE runs reeeally slow...
Hi there,
I'm totally new to this. Please bear with me if I've asked something trivial. I run FS-UAE on Ubuntu Lucid (64bit) and tried it with Lemmings and Silkworm and the games are practically unplayable as the mouse takes ages to respond. The same goes for the keyboard when I enter the menu. I've tried it with the standard config and this one: Code:
amiga_model = A500 floppy_drive_0 = Oh No! More Lemmings.adf chip_memory = 10240 slow_memory = 1536 input_grab = 0 floppy_drive_speed = 800 |
15 May 2012, 19:45 | #2 | |
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Quote:
EDIT: unrelated, but you probably meant to have chip_memory = 1024. Last edited by FrodeSolheim; 15 May 2012 at 20:39. |
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15 May 2012, 19:59 | #3 |
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Try Set accuracy=0 to reduce cpu usage by 50%
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15 May 2012, 20:36 | #4 |
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This beauty runs absolutly fluenty on mac mini , which is the desktop entry level computer from apple. (is built up from notebook components only)
How old is your computer? |
16 May 2012, 18:20 | #5 | ||
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Many thanks for your support.
Quote:
Quote:
Done. No changes. A couple years. I have an Amd Athlon dual core with 2Ghz and 4Gb Ram. /addendum: input_grab = 0 doesn't seem to work either. |
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16 May 2012, 18:34 | #6 | |
PSPUAE DEV
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Sounds like the issue, I originally had.
It turned out to be a messed up config file. Try with a new config file with only the basics in to test. Quote:
I used the example config to test and confirm it was a config issue. [config] amiga_model = A500 kickstart_file = kick location floppy_drive_0 = adf location |
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16 May 2012, 18:35 | #7 |
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Well, it looks like you have hardware-accelerated driver. But I have performance problems too when using FS-UAE and other OpenGL apps in window mode with Ubuntu/Unity - composited desktop (but more like half frame rate, not "slideshow"...)
- Does it work better with the option video_sync=off ? - Does it work better when running in fullscreen ? - Does it work better with Unity2D desktop ? Well, 10 MB is more than the max allowed anyway (8MB I think). -And the default values should be fine for most games. It is possible that you create more problems than you solve by altering the memory settings try grab_input=0, I have renamed it to input_grab in later versions ("--input-grab" and "--no-input-grab" made more sense), both are working in recent versions (I noted this in the documentation now). |
16 May 2012, 18:42 | #8 |
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Another observation, regarding game compatibility: An original kickstart is not loaded, which can at least cause compatbility problems with games. If you want to emulate an Amiga 500, you should load a v1.3 A500 kickstart version for best compatibility.
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17 May 2012, 11:03 | #9 |
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I think this is the problem:
remove these values from configuration and let default values, as in sample config. I have similar hardware configuration, Ubuntu 12.04, and had similar problems when I experimented with memory values. Also I had slowing down issue, when I had two instances of FS-UAE running at the same time. |
17 May 2012, 23:27 | #10 | |
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Thank you for your suggestions!
Quote:
No changes. No, it's worse. Do I have to try that? Unity2D is not supported under Lucid and I don't want to mess something up. No changes. |
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17 May 2012, 23:34 | #11 | |
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Quote:
I don't really think this is your problem, though as I said, Compiz can (and does on my system) create problems with OpenGL applications syncing to vblank, but using video_sync=off should have alleviated this problem but disabling sync to vblank. |
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17 May 2012, 23:48 | #12 |
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The option
Code:
grab_input=0 Please check for this line in the FS-UAE.log: Code:
grab_input = 0 Code:
checking video sync mode no video sync Last edited by FrodeSolheim; 18 May 2012 at 00:03. |
18 May 2012, 00:21 | #13 |
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Regarding the input grab: could also be a misunderstanding regarding the function. It only prevents FS-UAE fram initially grabbing input focus. When clicking with the mouse etc, it will still grab focus...
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18 May 2012, 00:40 | #14 |
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Pressing Ctrl+F10 while running FS-UAE will display a performance graph in the FS-UAE window. Could you enable this function while running a game, and posting the resulting screenshot? Just let the graph run for a couple of minutes, and make sure the screenshot shows a representative snapshot of the running graph. Thanks!
Last edited by FrodeSolheim; 18 May 2012 at 00:51. |
05 June 2012, 02:02 | #15 | |
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Sorry for not getting back, I totally forgot this...
Quote:
I used your instructions above and I also quit most other running applications and It seems to work now. I'll test some more to see wether I can determine the cause more precisely. Many thanks for your support, Frode. It is very much appreciated! Also many thanks for creating this piece of software (for the few enthusiasts out there). |
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31 January 2014, 11:55 | #16 |
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Hello, this thread is old but I hope help is still around. I have similar issues. The emulation is significantly slower than E-UAE and CPU-Usage is at 80% or so. I have looked for a config and log file but did not find any. Where are they (ubuntu linux 12.10 64bit, 2x 2,7 ghz)? greetz, ags
ps: another issue is, that the cursor keys are not recognized. This is the same for E-UAE on two different PCs. Last edited by AGS; 31 January 2014 at 12:27. |
31 January 2014, 13:03 | #17 |
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Log file is in $XDG_DOCUMENTS_DIR/FS-UAE/Cache/Logs (recent betas) or $XDG_DOCUMENTS_DIR/FS-UAE/Logs (2.2.x). Please post the log file here, and also try the steps in this post: http://eab.abime.net/showpost.php?p=818693&postcount=7.
Regarding cursor keys, see http://fs-uae.net/faq. |
31 January 2014, 13:12 | #18 |
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What is an '$XDG_DOCUMENTS_DIR? Is the config file also there?
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31 January 2014, 13:14 | #19 |
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It's ~/Documents on most distros (sometimes just ~). So look in ~/Documents/FS-UAE. If you have created configs with the launcher, they'll be in ~/Documents/FS-UAE/Configurations.
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31 January 2014, 13:15 | #20 |
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And there is another thing: FS-UAE permanently produces files '<filename>.uaem' to every file accesses in write mode. Can this be turned off?
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