24 June 2008, 01:02 | #1 |
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Savedisks on Gamebase 1.5
Hello and sorry for asking but I think I don't get it:
I managed to install Gamebase 1.2 and Amiga Gamebase 1.5. I use WinUAE and even managed to put all games into the Games folder. Now I started to play Soul Crystal after making it playable in Gamebase ... but when I try to save the game it says I should put in a savedisk. Well, makes sense. But how do I do it? Can I make a new savedisk while playing using WinUAE? Do I have to do this before playing? What name must this disk have? The one mentioned in the game and where do I store that save file. I hope you can help with this little problem. Thanks in advance |
24 June 2008, 01:52 | #2 |
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The game itself says the disk has to be called "SoulSave". Here's what you do:
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24 June 2008, 01:57 | #3 |
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Thanks alot
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24 June 2008, 10:50 | #4 |
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Generally unless the game specifically asks for a savedisk when you load it, I don't supply savedisks with the games.
Just use savestates, they are easier and quicker to use. |
24 June 2008, 19:23 | #5 |
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I understand - so if I started a game with Gamebase the rest works entirely with WinUAE without disturbing the Frontend. Did I mention that Amiga Emulation is a far worse nut to crack than DOS Emulation?
Thanks so far |
24 June 2008, 19:26 | #6 |
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24 June 2008, 19:55 | #7 |
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I agree with Retro-Nerd
There's quickstart in WinUAE so the only thing you need to know is on which hardware the game was supposed to run (A500 and A1200 for 99% ). In DosBox (I guess you use this for emulated Dos games) you need to set up the whole 'enviroment' yourself and create a special config for DosBox if needed. So for me the Miggy is far easier to emulate |
24 June 2008, 20:37 | #8 |
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Okay ... got me there.
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24 June 2008, 22:10 | #9 |
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And if using GameBase Amiga properly then all you have to do is click a button..
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24 June 2008, 22:19 | #10 |
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You are right Belgarath. I wish I had discovered GameBase earlier, but now with all my configs set up I really can't let them go (even if it's stupid not to use GB ). I have one question though. Does GB support cracked and trained games? (You know I'm a bloody cheater )
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24 June 2008, 23:11 | #11 |
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It supports adf/ipf/whd and when I pick adfs I always try and get trained versions.
edit: oh and new release this weekend. |
24 June 2008, 23:18 | #12 |
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Then I should really give it a try
Thanks for the info Belgarath and of course for your effort with GB Amiga |
28 June 2008, 18:38 | #13 |
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28 June 2008, 19:01 | #14 |
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28 June 2008, 19:06 | #15 |
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And I'm just tidying off the rest atm.
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