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#1 |
Prototype Historian
Join Date: Apr 2009
Location: SE MI / USA
Posts: 420
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WHDLoad Game File Naming Conventions?
Sorry for the confusing title, I can't think of a better way to phrase this. I have a large collection of WHDLoad game .zip files that I'm weeding through to keep what I want to play, but there are some odd naming conventions that I don't understand.
1. There are several zip files that say 2Disk or 3Disk that look to contain different files. What does this mean? For example: A10TankKiller_v2.0_2Disk_1396.zip A10TankKiller_v2.0_3Disk.zip 2. There are several files that have SLOW and FAST appended to the name. I assume this has something to do with Chip and Expansion memory, but I'm not sure: DragonsLair&EscapeFromSingesCastle_v1.2a_Fast_1360&0980.zip DragonsLair&EscapeFromSingesCastle_v1.2a_Slow_1360&0980.zip 3. There are files that appear to have different memory amounts listed in the name. How do I read this? Is this the amount of Chip RAM required? Paradroid90_v0401.1_1MB_0692.zip Paradroid90_v0401.1_512KB_0692.zip But then again I also see stuff like this which would make no sense: Intact_v1.0_15MB.zip Any help in understanding these conventions would be great. I only want to keep what I need, but I don't want to delete files I may need for my configuration. |
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#2 | ||
Registered User
Join Date: Jul 2007
Location: Poland
Posts: 442
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Quote:
Quote:
According to readme file from Intact installer: "The installed program requires 0.5/1.0/1.5 MB ChipMem". Last edited by PopoCop; 13 May 2016 at 20:55. |
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#3 |
Prototype Historian
Join Date: Apr 2009
Location: SE MI / USA
Posts: 420
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So there were 2 Disk and 3 Disk versions of a lot of games? Why is that? Updates I guess? Well I guess I'll go with the version of the game with the most disks then. Thanks for clearing that up.
So I am right on the chip ram thing. Good to know (I only have 1MB). Any idea about the FAST versions? Last edited by Tempest 2084; 13 May 2016 at 21:05. |
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#4 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,035
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Quote:
SLOW is where it uses conventional memory types game was originally intended for. |
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#5 |
2 contact me: email only!
Join Date: May 2001
Location: Auckland / New Zealand
Posts: 3,188
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Re-releasing the games in budget form on less disks meant more profit for the publisher. Usually better compression (Super Cars) or removing some pictures (Daley Thompson).
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#6 |
Global Moderator
![]() Join Date: Mar 2001
Location: UK
Age: 47
Posts: 6,168
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1396 is the SPS game ID for A-10 Tank Killer so the game was probably installed using the IPF disk images, or in other words, an original rather than cracked version.
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#7 | |
Prototype Historian
Join Date: Apr 2009
Location: SE MI / USA
Posts: 420
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Quote:
Thanks for the help everyone. You learn something new every day. |
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#8 |
Retro Gamer
Join Date: Jan 2005
Location: Underworld
Age: 52
Posts: 4,108
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Some games also have compressed vs. uncompressed whdload releases. Walker comes to mind.
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