02 December 2006, 16:10 | #1 |
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WinUAE public beta #2
Read this before downloading or posting!
WinUAE public beta #2 Changelog: (mostly bug fixes) - fixed possible crash when input recording stops (introduced in b1) - log memory map after reset and also after autoconfig - log loaded KS ROM information in memory map dump - fixed boot crash (some CPU/KS combinations only) - bug in new event handler fixed (symptom was random really slow non-ce/non-immediate blitter) - interrupt priorities are correct again (broke in b1) Some tweaks. - filesystem flag emulation updates (again) Protection flags on FAT volumes should now work properly in non-UAEFSDB mode. - filesystem directory protection flags supported (on FAT volumes) Very old comment says: "Unix dirs behave differently than AmigaOS ones. windows dirs go where no dir has gone before..." Perhaps Windows 95 had some issues? Hope I didn't miss something.. |
02 December 2006, 16:23 | #2 |
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I've just loaded HORIZON-VirtualIntelligenc demo, 3D Demo II and arte and so far so good. Speed problem looks fixed Thanks Toni
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02 December 2006, 16:37 | #3 |
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That reminds me, I don't know how long it's been like this but, I've noticed that burning spear demo 3CEDEBBD (in the zone) gets stuck when you see a blue circle with no rotating star. It works fine only when Cycle Exact mode is enabled.
Last edited by Paul; 02 December 2006 at 16:43. |
02 December 2006, 16:39 | #4 |
Zone Friend
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Also fixed my crash dump thanks Toni
My sound issue is still there.. the little sound doowacky in the onscreen led`s thing goes right up to the 90`s and turns blue when it halts, then carries on.. Guess your gonna needs specs? Last edited by stainy; 02 December 2006 at 16:48. |
02 December 2006, 22:28 | #5 |
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I just wanted to drop a quick note that I am still experiencing sound pitch shifts with 1.3.4b2.
They seem much less pronounced than in 1.3.3, but they are still very much audible. At very low buffer settings (1 or 2), I still get scratchy sound, maybe because my machine is only 1.2 GHz - too slow? At higher buffer settings (3, 4 or 5) I get the very pronounced delay in sound fx. (e.g. fx after slashing sword in leander delayed by quite a long time (~500 ms?!) ), just as in 1.3.2. However, in beta2 it is accompanied by occasional pitch shifts in music. I am still waiting for my soundblaster live card to replace crappy VIA (god I hate these chipsets) onboard sound. I hope everything will be fine with the new card, if I ever get it (so much for ordering used stuff from amazon.com ). But I have the weird hunch that scratchy sound/delay will go away while pitch shifts in 1.3.3 and upwards will stay. But let's see. For now, I still go with 1.3.2 for gaming. There I am sure that pitch is constant, while it might still be off a bit in general. I'd rather increase buffer, suffer the delay, but be certain to get a constant pitch. |
03 December 2006, 13:14 | #6 | |
Zone Friend
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Quote:
Cycle-Exact means "(68000) emulation as accurate as possible" and it's no big surprise some games and demos need this because they use very tricky coding and/or undocumented features. |
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03 December 2006, 16:15 | #7 | ||
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Quote:
Quote:
I can reintroduce the lag adjustment setting (config file-only, no gui slider) |
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05 December 2006, 11:39 | #8 |
Oh noes!
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AGA problems
Not sure if this counts as a known problem, but battlesquadron running under A1200 config (either the AGA fixed version or WHD) causes corrupted graphics. Should I do a full bug report?
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05 December 2006, 15:27 | #9 | |
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Quote:
(and offtopic in this thread anyway..) |
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05 December 2006, 16:50 | #10 |
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I wih Toni could fix the Burning Spear demo as I have been taking part in its development and I wish I could run it with WinUAE.
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05 December 2006, 18:11 | #11 |
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CAPS image(s) hangs on boot, a500 quickstart. Works fine on 1.3.3
removed SPS image, do NOT post SPS images on EAB!! - Bippy Last edited by BippyM; 07 December 2006 at 16:00. |
05 December 2006, 18:23 | #12 |
Oh noes!
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DMS image hangs on boot, works in 1.3.3 (prol related)
ADFs work |
05 December 2006, 18:28 | #13 | ||
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Quote:
Quote:
EDIT: And it still works just like on 1.3.3 -> OFFTOPIC HERE. (graphics crap during some parts = demo bug = ECS Agnus only) Last edited by Toni Wilen; 05 December 2006 at 18:57. |
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05 December 2006, 20:08 | #14 | |
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Quote:
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06 December 2006, 06:45 | #15 |
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Automa (1991)(Vega).adf (CRC32 912556C1) has a graphic bug at the end. It happens with beta 1 and 2 and is not present when running it with 1.3.3. Configurations are the same as above.
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06 December 2006, 10:39 | #16 | |
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Quote:
In next beta both Hit Fido and Automa work (and hopefully without any more side-effects..) |
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