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#1 |
Registered User
Join Date: Apr 2002
Location: Germany
Age: 41
Posts: 718
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Double Dragon 2 WHDLoad - No title music ?
I just noticed that the WHDLoad version of Double Dragon 2 doesn't play any title music. Just the InGame song. Did I forget to set some tooltypes or other options ?
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#2 |
retro maniac
![]() Join Date: May 2002
Location: Tarnobrzeg/Poland
Age: 43
Posts: 1,745
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Works fine on my Amiga.
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#3 | |
Going nowhere
![]() Join Date: Oct 2001
Location: United Kingdom
Age: 48
Posts: 8,517
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Re: Double Dragon 2 WHDLoad - No title music ?
Quote:
I think there is something wrong with your Amiga otherwise, because that install was done a long time ago, and the DD2 theme is considered quite a classic, so for it not to work all this time simply isn't possible. |
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#4 |
Registered User
Join Date: Apr 2002
Location: Germany
Age: 41
Posts: 718
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Oh. Hehe, right
![]() Can I use the diskimage of the JST-version with the WHDLoad-Install ? If not, can someone please upload the game ? |
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#5 |
retro maniac
![]() Join Date: May 2002
Location: Tarnobrzeg/Poland
Age: 43
Posts: 1,745
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Ok. You have this game in the zone.
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#6 |
Registered User
Join Date: Apr 2002
Location: Germany
Age: 41
Posts: 718
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That was fast. Thanks alot
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#7 |
Registered User
Join Date: Apr 2002
Location: Germany
Age: 41
Posts: 718
|
Hmmm, I've also a problem with this version.
The screen flickers and sound stops when the game loads. So for example when the story is told while the game loads or in the first level when you pass the first! elevator, when you finish the first level, etc. I run this game in emulation. Too lazy to copy it to my Amiga ![]() Any ideas ? |
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#8 |
retro maniac
![]() Join Date: May 2002
Location: Tarnobrzeg/Poland
Age: 43
Posts: 1,745
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Game was tested only on real amiga.
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#9 |
Registered User
Join Date: Apr 2002
Location: Germany
Age: 41
Posts: 718
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So it's a configuration error. Can you tell me the specs of the system it has been tested on ?
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#10 | ||
Going nowhere
![]() Join Date: Oct 2001
Location: United Kingdom
Age: 48
Posts: 8,517
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Here we go......
Quote:
![]() Quote:
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#11 | |
Registered User
Join Date: Apr 2002
Location: Germany
Age: 41
Posts: 718
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Re: Here we go......
Quote:
But as I alerady stated it's probably a case with WinUAe. I'll give it a go on my real Amiga ![]() |
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#12 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 40
Posts: 7,957
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Have you tried upping your ram in winuae?
I used to have the same problem with super stardust on my real amiga, every time it started to load, the screen would flicker and the sounds would cut out. I managed to get 16mb simm instead of the 4mb I'd been using and it stopped. I think it was something to do with the fact that it kept having to move data between ram and the hd (I'll probably get put right on this though) |
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#13 |
Going nowhere
![]() Join Date: Oct 2001
Location: United Kingdom
Age: 48
Posts: 8,517
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Unlikely
Super Stardust requires 2meg Chip ram.
Double Dragon 2 requires 512k Chip ram. |
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#14 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 40
Posts: 7,957
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It was just a suggestion, I got it with a few of the games on the cd32 compilation as well, because of the loading in and out of ram.
But if it only needs 512k then that can't be it. Hmmm... |
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