23 May 2007, 05:17 | #1 |
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Killing Game Show - liquid rising too quickly (resolved)
I've tried about 4-5 different dumps of the game, I'm running it on WinUAE 1.42, and no matter what I do the liquid is rising too fast. As proof if you try to watch the demo, instead of making it to near the end of the level like it's supposed to, it dies really early on because the liquid catches up to it.
Anybody know what's going on and how to fix it? Later levels are unbeatable because of this problem. Edit: Just to clarify, I'm running it as an A500. I tried swapping PAL/NTSC but it dies at the exact same time, so that doesn't seem to solve it. Editx2: Never mind, the WHDLoad version works perfectly. Hooray for bad dumps being all over the place. Arg. Last edited by Ioti; 23 May 2007 at 07:21. |
23 May 2007, 08:52 | #2 |
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23 May 2007, 10:22 | #3 |
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Ioti:
Would you please do me a favour and try the adfs with an older WinUAE version ? I have a similiar problem, but because it's with an whdload-installed game (Impossible Mission 2, Elevator too fast, everything else ok) I didn't look into it. |
24 May 2007, 05:04 | #4 | |
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Quote:
Not sure what on earth they broke when they ripped it, or what the emulator is doing that makes just those versions screw up, but it was pretty frustrating. |
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24 May 2007, 08:42 | #5 |
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Interesting. I don't think it is emulation speed problem because blitter settings have no effect and also whdload version works fine.
(only a guess) Perhaps copy protection problem. Yes, it is cracked but patched copy protection can still cause problems if there are emulation bugs. |
24 May 2007, 15:01 | #6 | |
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Quote:
corner of this site. |
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15 December 2007, 12:48 | #8 |
WinUAE developer
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I was bored enough and tested every Tosec KGS (both real and emulated Amigas used).
Every Tosec version is badly cracked (Skid Row crack). Bad crack = protection check fails = liquid level rises too quickly.. Thanks to Psygore for explaining the protection check. |
15 December 2007, 14:17 | #9 |
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Good to know . Now we just need someone to fix the crack...
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15 December 2007, 22:34 | #10 |
Going nowhere
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Not preserved by SPS yet, otherwise I'd do it.
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15 December 2007, 22:44 | #11 |
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strange... i remember very well having play to this game without problem.
Game came on 2 disk, 1 disk is intro and 2nd is the game. If interested i could investigate to see if i still have the disk. |
15 December 2007, 22:47 | #12 |
CaptainM68K-SPS France
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yes it uses the special psygnosis MFM 1.5 format.
like Obitus, Nitro, and armour Geddon. that's the reason why the game is not preserved yet.... Obitus has been butchered too....the crack is ugly |
15 December 2007, 22:50 | #13 |
Missile Command Champion
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Is it possible to do a crack from the preinstalled WHDLoad disk images?
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15 December 2007, 23:55 | #14 |
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16 December 2007, 01:01 | #15 |
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demoniac you do not count you're too skilled
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16 December 2007, 03:27 | #16 |
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Haha, things are much easier with trainers and maps.
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16 December 2007, 08:14 | #17 |
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16 December 2007, 08:50 | #18 |
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Um, did you try searching Planet Emulation first?
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16 December 2007, 11:12 | #19 |
CaptainM68K-SPS France
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it means that you counter measured the bad prot crack by trainers....
nahhh it must be well done without trainers |
16 December 2007, 14:05 | #20 |
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Of course I did, but to no avail
Last edited by Bolch; 16 December 2007 at 20:55. |
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