14 January 2022, 10:33 | #1 |
I Identify as an Ewok
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WinUAE debugger question
Quick question. When you're stepping through code in the debugger using F11/F12 it doesn't seem to update the main WinUAE display? Is it meant to work like this? I was hoping to see the image updated as I stepped through the code.
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14 January 2022, 12:17 | #2 |
move.l #$c0ff33,throat
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That sounds like you're using the GUI-debugger which is outdated and not supported anymore.
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14 January 2022, 12:27 | #3 |
I Identify as an Ewok
Join Date: Jul 2001
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Yes I'm using the GUI version. So I should use the command line version instead? Not sure how to step through on that one.
Last edited by Steve; 14 January 2022 at 12:54. |
14 January 2022, 13:40 | #4 |
WinUAE developer
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Double buffering adds one frame of delay but even if it is bypassed when debugger is active, you still won't get immediate results:
Virtual electron beam is almost surely located many scanlines from location you modified. Unless you race the beam with CPU for some strange reason |
14 January 2022, 15:43 | #5 |
move.l #$c0ff33,throat
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14 January 2022, 17:00 | #6 | ||
I Identify as an Ewok
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Quote:
Quote:
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15 January 2022, 18:19 | #7 |
Old retro god.
Join Date: Apr 2002
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Might be worth mentioning the problem you are having and maybe adding logs for when it's doing it..
I'm not saying Toni will look at it as he's having fun with the current beta at this moment but there's some very advanced users on here (not me) who may be able to offer help. |
15 January 2022, 18:38 | #8 | |
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Quote:
Those are level 1, 2 and 3 interrupts, so not too unexpected. You'll see that if you e.g. try to 'z' past a branch that's always taken. 'z' just sets a breakpoint on the following instruction (even if it doesn't make sense, e.g. for RTS), so if that's never hit it'll just keep printing whatever exceptions occur. Press shift+f12 and try again |
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