27 January 2013, 18:49 | #141 |
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Hi Frode,
the latest DEV version (2.1.21dev) crashes in fullscreen mode (not always, but in 95%). I've attached the log file Edit: it seems, that this error also comes in window mode Last edited by prowler; 29 August 2013 at 22:34. Reason: Rewind, but FS-UAE.log.zip attachment missing :( |
27 January 2013, 19:37 | #142 |
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Thanks for reporting! I found an uninitialized variable (introduced in 2.1.21) which could cause a crash, so I've published an update.
Version 2.1.22: * Fixed a missing bit in the UTF-8 decoding (for text rendering). * Fixed a potential crash due to an uninitialized variable (2.1.21). * Generated source files were by mistake not updated. Version 2.1.21: * Added A3000 model (68030 + FPU, 2 MB chip + 8 MB fast, KS 3.1) * New aliases for theme overlays (power_led, df0_led, etc) * Theme coordinate system can be defined with theme_width, theme_height. * Old overlay option is deprecated, new overlay types available. * Audio led flashes red on buffer underruns, turns off when the Amiga is not outputting audio data. * New theme_zoom option (preferred over viewport for theme purposes). * Updated translations: pl [grimi]. * (Launcher) Updated translations: pl [grimi]. |
27 January 2013, 19:42 | #143 |
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Thanks! In the mean time I tested a bit and found, that if you click fast enough in the fs-uae windows (or fullscreen) FS-UAE doesn't crash
Last edited by prowler; 29 August 2013 at 22:36. Reason: Rewind. |
27 January 2013, 20:30 | #144 |
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Just a little thing: The buttons for amigamemo.com and longplay url are missing in Launcher
Last edited by prowler; 29 August 2013 at 22:36. Reason: Rewind. |
28 January 2013, 00:30 | #145 |
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Version 2.1.23:
* New option save_states can be used to disable the save state feature. * Marked several warning messages for translation. * Updated translations: de [nexusle]. * (Launcher) Disable the save state feature in cases were it is known to not work (with temporarily created hard drives). * (Launcher) Updated translations: de [nexusle]. Note: the main change is disabling save states in some cases where it is known to not work, as this has caused issues for users. - on purpose, too many buttons. Should rework the interface a bit first. Last edited by FrodeSolheim; 28 January 2013 at 00:35. |
02 February 2013, 14:43 | #146 |
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A new development version has been released. Changes in FS-UAE 2.1.24dev:
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03 February 2013, 00:52 | #147 |
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Problems with 2.1.24
Frode,
When I try to run FS-UAE on OS X 10.8.2, I see the following error: *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Error (1000) creating CGSWindow on line 259' FS-UAE immediately aborts. The launcher starts up without a problem. Bob C |
03 February 2013, 11:17 | #148 |
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Hi, thanks for reporting! I have published 2.1.25 which should fix the startup problem on OS X
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03 February 2013, 16:20 | #149 |
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08 February 2013, 20:35 | #150 |
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A new development version has been released. Changes in FS-UAE 2.1.26dev:
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08 February 2013, 20:41 | #151 |
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What a BIG update!! WOW!!
Last edited by prowler; 29 August 2013 at 22:37. Reason: Rewind. |
09 February 2013, 01:29 | #152 |
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Agreed. I look forward to trying it out. I definitely appreciate the more Mac-like launcher with the Preferences menu item and the Tools menu.
Bob C |
09 February 2013, 12:04 | #153 |
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happy about the update ! Like the ADF Creator, Joystick refresh button !
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09 February 2013, 17:12 | #154 |
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Version 2.1.27:
* Added lua (sandboxed), (possibly) to be used as a scripting engine. * Added freetype as a build dependency, will be used for truetype fonts. * Some changes to the build system, fs-uae binary now linked in root dir. * Updated translations: fi [GoingDown]. * (Launcher) Index content in .lha files if lhafile python module is found (implemented earlier, but not announced). * (Launcher) Added lhafile module to Windows / OS X binary distributions. * (Launcher) Updated translations: it [Speedvicio], pl [grimi], de [nexusle], fi [GoingDown]. I don't announce this version on the website as there are some new libraries added, and I would like some confirmation that everything works as normal on computers other than my development computers The only added feature is the addition of .lha support in FS-UAE Launcher (it has actually been there for a while, but the required modules have not been included in the distributions before). It also works fine on platforms other than Windows/OS X, but I haven't made any binary distributions of it. You can install the required module from http://trac.neotitans.net/wiki/lhafile). Download here: http://fengestad.no/fs-uae/devel/2.1.27dev/ |
09 February 2013, 20:06 | #155 |
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Works great for me, I haven't noticed anything wrong.
Edit - I did found one small bug. I tried to import Kickstarts, and after I browse to some folder, the folder gets reverted back to my home folder. So, it is not possible to import Kickstarts from any other folder than my home. I am running on linux. And second edit. Opensuse 12.2 (Tumbleweed) x86_64 Last edited by Goingdown; 09 February 2013 at 20:30. |
09 February 2013, 20:07 | #156 |
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12 February 2013, 08:38 | #157 |
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is it my imagination, or does the input event that autoselects the input device also forward into emulated app ?
e.g. if you hold mouse button a bit too long, not only will mouse activate but also left click event will be forwarded to emulated machine. maybe i did an accidental double click there. also, i am unable to operate some trainer menus with gamepad (i keep running into this problem on alien breed 1). i can use mouse just fine to operate those menus. the same gamepad works fine in games. i am using playstation1 controller (the model with analog sticks) over usb pantherlord adapter with 2.1.23 on linux. |
12 February 2013, 13:21 | #158 |
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Last edited by prowler; 12 February 2013 at 20:42. Reason: Fixed embedded image. |
12 February 2013, 18:45 | #159 |
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Hi,
Which specific ROM version is required for A3000 emulation? I have 3.1 40.55 and 3.1 40.62 but ROM scan isn't saying they are valid for A3000. Thanks |
12 February 2013, 20:20 | #160 |
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