26 March 2013, 13:36 | #1 |
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WHDload and FS-UAE command line
Hello all,
I have installed FS-UAE on my HTPC (running ubuntu 12.10 and XBMC on top of that), added a script that allows me to launch executables from there and so I configured the hole thing to run som games (essentially CD-32 games) from bash scripts, like, for example Disposable Hero : Code:
#!/bin/bash openbox & fs-uae --amiga_model=CD32 --cdrom_drive_0="Disposable Hero (1994)(Gremlin)[!].zip" --fullscreen=1 --fullscreen_mode=fullscreen --scanlines=1 killall -9 openbox This bash script only gave me an AMIGADOS "1>" prompt and nothing more : HTML Code:
#!/bin/bash openbox & fs-uae --amiga_model=A600 --fast_memory=8192 --hard_drive_0="BodyBlowsGalactic_v2.1_1231.zip" --fullscreen=1 --fullscreen_mode=fullscreen --scanlines=1 --x_whdload_args="BodyBlowsGalactic.slave PRELOAD" killall -9 openbox Last edited by browniesrgut; 26 March 2013 at 15:35. |
26 March 2013, 18:44 | #2 |
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Join Date: Jan 2013
Location: Poland
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You have to unzip the first. AFAIK there is no other way to point harddrive than to a directory or an hardfile. Zip archive is neither of that. You can modify your script to unzip it first and delete it after emulator quit.
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26 March 2013, 23:04 | #3 |
FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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Hi, the feature you're trying to use (x_whdload_args) is not supported by FS-UAE itself. FS-UAE Launcher does the necessary preparation work (prepare a temporary hard drive with necessary WHDLoad files, kickstarts, startup sequence and the game itself).
Making it possible to run games via FS-UAE Launcher from the command line is on my todo list (and that's what you need in this case). |
27 March 2013, 10:53 | #4 | |
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12 April 2013, 14:21 | #5 |
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