23 July 2021, 15:05 | #1 |
Junior Member
Join Date: Mar 2002
Location: Perth, Western Australia
Age: 50
Posts: 283
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New Zealand Story - small sample loops causing squeals
I'm having problems getting New Zealand Story working with WinUAE and playing the in-game music properly. Some samples seem to have a very small loop at the end that results in some very high frequency squeals playing when the sample should be quiet. It makes tha game unplayable for me because I can't ignore it. I've tried whdload images and some floppy images as well as different WinUAE settings (OCS/AGA/cycle exact / not cycle exact, blitter waits, etc).
Does anyone remember if this is was a problem with the game on real hardware? I didn't play it much back then so I can't remember, although I do remember sample loop problems on some games/demos. |
23 July 2021, 15:29 | #2 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 8,986
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I remember this on real hardware, high pitched white noise sometimes
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