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#1 |
Returning fan!
Join Date: Jan 2011
Location: Montréal, QC, Canada
Posts: 1,456
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AmiModRadio - All of Aminet modules at your fingertips
![]() Did you know that, as of today (2015/06/02), there are more than 20,000 packages in the mods directory on Aminet? Yes! That's more than 20,000 modules to play and enjoy! ![]() Essentials AmiModRadio is composed essentially of four parts:
Downloads AmiModRadio is open source. Its source code and binaries are available on SourceForge and BitBucket ![]() Usage You can start AmiModRadio at any times from a Shell but RexxMast and a supported player must be availabe for options 2. or 6. to function: RexxMast and either EaglePlayer, HippoPlayer, or MultiPlayer must be running for options 2. or 6. to run ![]() Contributing Please contribute by asking for features or reporting bugs! Icon by Rob under CC BY v3.0, thanks! Last edited by tygre; 23 July 2015 at 19:46. Reason: Added HTTP download link |
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#2 |
Registered User
Join Date: Jun 2012
Location: Worksop/UK
Age: 60
Posts: 1,328
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Wow, cool. Trying it out now.
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#3 |
Registered User
Join Date: Jun 2012
Location: Worksop/UK
Age: 60
Posts: 1,328
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Unfortunately it's not working for me under emulation with Amikit or ClassicWB at the moment. It just throws up a no modules to collect message.
I haven't messed with it much yet though as I have no time this morning, I will try it on my real Amiga's later tonight and look at why it's complaining under emulation. |
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#4 |
Registered User
Join Date: Mar 2009
Location: New York
Posts: 552
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Awesome idea!
Linking in our Open Source Amiga thread... http://eab.abime.net/showthread.php?t=77722&page=14 |
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#5 | |
Returning fan!
Join Date: Jan 2011
Location: Montréal, QC, Canada
Posts: 1,456
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Quote:
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#6 |
Ruler of the Universe
Join Date: Mar 2010
Location: Lanzarote/Spain
Posts: 6,196
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It doesn't work here either. It doesn't load any module and not even the "About" works. It fails with the init_arexx_connection_player.
And also it hangs the system if you return to WB. |
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#7 | |
Returning fan!
Join Date: Jan 2011
Location: Montréal, QC, Canada
Posts: 1,456
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Quote:
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#8 |
Ruler of the Universe
Join Date: Mar 2010
Location: Lanzarote/Spain
Posts: 6,196
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The idea is very good, but if it works right with your program then it would be better to make another with a radio skin just the kind of AmigaAMP. Volume control, Random option and Text with the name or others on screen. Maybe a search option too. Maybe it also could work with other places that store mods.
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#9 | |
Returning fan!
Join Date: Jan 2011
Location: Montréal, QC, Canada
Posts: 1,456
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Quote:
Talk to you soon! |
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#10 | |
Returning fan!
Join Date: Jan 2011
Location: Montréal, QC, Canada
Posts: 1,456
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Quote:
![]() ![]() Thanks! Last edited by tygre; 20 July 2015 at 17:07. Reason: Added information about the MUI argument |
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#11 |
Ruler of the Universe
Join Date: Mar 2010
Location: Lanzarote/Spain
Posts: 6,196
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Yes, it has to be extremely difficult. But if you have something as you've got and Thomas likes the idea I know then he can help you, he's the Man.
Edit: AmimodRadio MUI shows its window with empty "buttons". Last edited by Retrofan; 20 July 2015 at 20:05. |
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#12 | |
Returning fan!
Join Date: Jan 2011
Location: Montréal, QC, Canada
Posts: 1,456
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Quote:
![]() (PS. I modified the first post to explain how to use AmiModPlayer.) Cheers! |
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#13 |
Ruler of the Universe
Join Date: Mar 2010
Location: Lanzarote/Spain
Posts: 6,196
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Yep, running first Hip it works and as I told you it is very promissing
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#14 |
Registered User
Join Date: Jun 2012
Location: Worksop/UK
Age: 60
Posts: 1,328
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Excellent, working now. I didn't get home until really late so, sorry for the delay in replying.
I just logged in to say I figured out why it wasn't working but I noticed you updated the post. It's working fine with Hippo Player opened first. |
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#15 |
Returning fan!
Join Date: Jan 2011
Location: Montréal, QC, Canada
Posts: 1,456
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@ptyerman and @Retrofan
Glad that it works well now! Sorry for the confusion though ![]() Enjoy! |
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#16 |
Registered User
Join Date: Jun 2009
Location: Dublin, then Glasgow
Posts: 6,413
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Excellent idea! It might be an idea to check for a player on startup and give a warning if one isn't found... Try searching to the HippoPlayer ARexx port for example and popping up a warning requester if it's not found, instead of just failing.
I'll try it out over the next few days when I get a chance. |
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#17 | |
Returning fan!
Join Date: Jan 2011
Location: Montréal, QC, Canada
Posts: 1,456
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Hi Daedalus!
Quote:
![]() ![]() Let me know of your impressions! Cheers! |
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#18 |
AmigaMan
Join Date: Oct 2012
Location: Castro Urdiales/Spain
Posts: 765
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Great idea. Would It works with MorphOS? I'll try today.
Thanks tygre. |
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#19 |
Puttymoon inhabitant
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This is just an amazing idea! I have to get it working on my Amiga, playing random modules from the internet in background while working in Deluxe Paint would be pure heaven! I hope it doesnt eat much chipmem.
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#20 |
old bearded fool
Join Date: Jan 2010
Location: Bangkok
Age: 57
Posts: 806
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Working fine on my A1200 with WB 3.1, using HippoPlayer, great way of utilizing ARexx.
![]() BTW: Might be worth mentioning that you need to start the RexxMast tool in Workbench, but most users probably figure that out themselves. EDIT: Looking forward to "automatic download of next song when current finishes" (instead of repeat), and the "save song" function failed for me, so just copied the current module file from t: in another shell window. Last edited by modrobert; 22 July 2015 at 19:40. |
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