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Old 18 October 2014, 21:48   #41
Galahad/FLT
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Originally Posted by other_reality View Post
Hey, at least one version is working for each of us ! Problem with tower assault is that intro is unskippable, so please stingray or galahad could you fix that one as well - if you're in the mood ofcourse .
Wasn't there two releases of Tower Assault?

And where does it fuck up?
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Old 19 October 2014, 00:36   #42
dlfrsilver
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tower assault exists in 2 known releases. intro is unskippable ?

can you post it in the zone (if you can image it ?)
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Old 20 October 2014, 16:53   #43
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Yes, I've tried both cracks. Paradox cracktro exits with ESC, tried long pressing it a bit, it doesn't work, gives me a guru after exiting cracktro.

Same with DLT, quits with mouse but long pressing it before will not skip the intro, and again, it goes to guru. Another version just froze after exiting the crack text (I think it was DLT one's with an added trainer) without giving a guru. Will try again tonight with some other adfs, but it surely is a problem with a normal a500. Still haven;t figured if all this is due to goteks firmware or the specific adf's.
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Old 20 October 2014, 17:30   #44
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Quote:
Originally Posted by Superman View Post
I just tried the left mousebutton trick on Galahads version and my Amiga instantly goes to a flashing power light guru meditation. Stingray your version loads up perfectly fine as normal. The system check screen says "AGA" for the chipset which clearly my A500 isn't but the game works as you can see from this pic I took:

The chipset check is buggy as already mentioned in this thread. I have already replaced the chipset check with my very own routine and will now have to add some tweaks so it will also load on 1MB Amigas with external floppy drive. And a crack intro has to be coded too. Expect final version in a few days.

Quote:
Originally Posted by other_reality View Post
Hey, at least one version is working for each of us ! Problem with tower assault is that intro is unskippable, so please stingray or galahad could you fix that one as well - if you're in the mood ofcourse .

My version works if you disable your external disk drive as already mentioned in my first post here.
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Old 20 October 2014, 20:27   #45
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I had it disabled but still would not work. As for tower assault i made adfs from my old floppies and now it works - paradox version. Probably bad downloads before ! Superman if you want them i can upload them, they should work for you i guess.
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Old 21 October 2014, 11:22   #46
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Yes please that would be most appreciated.
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Old 21 October 2014, 16:28   #47
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OK, I uploaded the game in the Zone. (Hopefully i didn't mix up with old adf's, I have tried so many different tower assault adf's that I've lost the count !)
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Old 21 October 2014, 22:25   #48
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Thanks for the upload. Unfortunately for me I still have a crash and Guru Meditation after the crack screen. It seems to play fine in WinUAE though so I guess its one of those strange inconsistent problems. lol
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Old 03 July 2019, 07:19   #49
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Originally Posted by StingRay View Post
That's nonsense! Game checks DeniseID for chipset check so nothing to do with the speed of the emulated machine. Why something must be buggy just because it requires cycle-exact emulation is beyond me anyway...





I have, just for fun, cracked Arcade pool to 100% DOS files. Please try attached image, does it work for you? Please notice that this is more or less a quick hack and just for testing so please disable any external drives you have as otherwise the game might freeze due to lack of memory.

If my version works for you I'll create a 100% proper release of the game.
Great! Your version woks well in both versions, AGA and OCS (from WinUAE).

Thanks a lot
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Old 28 May 2022, 15:59   #50
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Does the original v1.01 actually contain a valid track 79?

I have two v1.01 disk dumps of Arcade Pool and both sides of track 79 on one dump are unformatted and the other dump has some kind of data on both sides but not ADOS?

Creating IPF's in Disk-Utilities creates unformatted tracks on 79 and loading in WinUAE on an OCS/ECS config shows track 79 trying to be read several times then steps to track 0 and starts loading the game from track 2!

The official IPF (which does not say v1.01 in game like my 2 dumps do) shows track 79 as a valid PDOS track and just pauses on that track when loading before stepping back to track 2 and loading the game.

If you load the game on an AGA setup it doesn't access track 79, so why does v1.01 contain a non-PDOS track 79 and does it matter?
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Old 28 May 2022, 17:17   #51
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Good question. If the IPF contains a RNPDOS track in track 79, it can't be invented.

Just send me your own dumps. I'll get a look.
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Old 28 May 2022, 18:47   #52
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The official IPF is not the same version as my dumps though Denis, so v1.01 may have been duplicated differently than the official IPF!

I'll send you my dumps!
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Old 28 May 2022, 19:55   #53
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Quote:
Originally Posted by BarryB View Post
The official IPF is not the same version as my dumps though Denis, so v1.01 may have been duplicated differently than the official IPF!

I'll send you my dumps!
IPF 0298 is actually v1.00.
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Old 28 May 2022, 21:54   #54
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Track 79 tries to be loaded, but track 79 is empty on both your disk dump, and mine as well.

Your loose 2nd copy has track 2.1 3.1 modified (those are amigados).

This v1.01 is not preserved by SPS yet. We only have v1.00 (IPF 0298).
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Old 29 May 2022, 18:54   #55
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So track 79 was duplicated like that, either junk or unformatted! So is my other v1.01 unmodified?
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Old 30 May 2022, 03:40   #56
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Yes duplicated like that. I have 3 dumps handy which show the same.

The other v1.01 you have is not modified.
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Old 01 June 2022, 12:44   #57
BarryB
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Thanks
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