16 November 2003, 05:41 | #1 |
flaming faggot
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Konami Amiga games...SUCK!
I saw a thread about accurate arcade games.
I decided to make a seperate thread. This game, "Super C" for the Amiga...is horrid. Absolute puke in pixels. Not only is it ugly as hell, it plays like vomit on a stick. I seriously thought this was a PD game. It's not. Some poor souls actually bought this horror. http://hol.abime.net/?id=2179 |
16 November 2003, 05:52 | #2 |
Workbitch 1.3
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yeah I agree Konami Amiga games looked awfull but I really enjoyed Double Dribble and Blades of steel even though they looked like horrible NES ports
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16 November 2003, 06:42 | #3 |
flaming faggot
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Seeing that Sega and Konami and Capcom's Amiga ports were generally horrible (their Atari St ports were worse), I think the Japanese game companies concentrated on their own computers.
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16 November 2003, 12:49 | #4 |
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Konami games were also horrible in spectrum. But in C64 used to be good.. Salamander is a super conversion
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16 November 2003, 13:15 | #5 |
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Most Konami games were great on MSX Computers but s**k on all other platforms, oh well, Gryzor on Amstrad CPC is also great
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16 November 2003, 13:27 | #6 | |
flaming faggot
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16 November 2003, 13:29 | #7 |
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Gryzor on CPC looks good on screenshots... but the game has flip screen technique... I mean - Gryzor should have smooth scrolling. It had it on Spectrum and C64 and even though those version had worse graphics, they are more playable in the end.
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16 November 2003, 13:38 | #8 |
flaming faggot
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The NES Gryzor was greatt too.
Did you know the European NES version of Gryzor/Contra was called Probotector and replaced the heroes and enemies with robots? |
17 November 2003, 00:34 | #9 |
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I think you guys are speaking too generally.
*Some* of them were really O. K.: not excellent of course, but O. K. TMHT (Turtles) and Castlevania are coming to my mind. |
17 November 2003, 01:49 | #10 |
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Conversions of Konami games made from Ocean usually were pretty good:
Mikie GreenBeret PingPong Gryzor CombatSchool except Typhoon, but that was too much difficult.. pity anyone was on Amiga. about Gryzor in CPC. I think the same,.. fliping-screen technique is boring. I prefer Spectrum and C64 versions. btw, MidnightResistance in AtariST also has that flip-screen. If you compare this version with c64 one you have to rethink about 16bit power. |
17 November 2003, 03:02 | #11 |
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Konami games on the Amiga suck because they were not developed by Konami, but by some rather poor northamerican developer team.
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17 November 2003, 03:47 | #12 | |
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17 November 2003, 12:52 | #13 |
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One of lamest conversions was BATMAN RETURNS.
I love the SNES version. But the AMIGA conversion was a slap in the face. When i first played it on AMIGA, i thought it was an AMOS PRO game. |
17 November 2003, 14:25 | #14 | |
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17 November 2003, 14:55 | #15 | |
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19 November 2003, 05:01 | #16 |
Warhasneverbeensomuchfun
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Super C on Amiga is a joke. The original one is one of the best 8 bits game ever (I HEARD it was made by some of the guys who are now part of Tresaure... but you can hear this about nearly every good Konami game ), but they really screwed it bad on the Miggy.
Blades of Steel is the only Konami game on Amiga that I found enjoyable. Double Dribble and Castlevania are acceptable, but eons away from ther original version. I wonder what Metal Gear was going to be, if it was released. The MSX, obviously, owns . Konami made its name on MSX. I think that if Konami is what it is today, it's because of their sucess on the MSX, and if the MSX was sucessfull on Japan and other countries, Konami had a big role for it. They released more games for it than any other company, and EVERY release of them was of SUPERB quality. They were really above everyone else. (A bit like Hudson Soft on the PC-Engine, just not that bad ) Edit: Oh, and I don't think Batman Returns on Amiga was supposed to be a port from the SNES games. The only thing both games have in common is the fact that both are based on the same move. They are completely different games. (And the Amiga version plays like a crap 8-bits platform game made for a crap system by a crap team, while the SNES one is of the finest beat'em up games around) Last edited by Shatterhand; 19 November 2003 at 05:08. |
19 November 2003, 09:48 | #17 |
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Funny you should say crap 8-bit game, because Batman the movie is exactly the same on the Amiga and C64 except it has better flow on the C64 (oh and the driving scenes might be in 3D. Never made it past level 1 on the Amiga, read that in a review)
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19 November 2003, 10:06 | #18 |
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Erm, I think that Shatterhand mentioned Batman Returns which is without a doubt pure junk! Batman the Movie is different and I think it is quite a nice game (better than the 8bit versions anyway)...
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19 November 2003, 13:51 | #19 |
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Heh oops. I still liked the C64 version of batman the movie better than the Amiga version.
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20 November 2003, 04:46 | #20 |
Warhasneverbeensomuchfun
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Batman the Movie on Amiga plays much like a GOOD 8 bits game, which is a good thing.
Well, maybe not like a GOOD one, but like an ABOVE AVERAGE-NEARLY GOOD one . The Amiga version plays a lot like the C64 version, which plays a lot like the MSX version which is identical to the Spectrum version. The Miggy version just has the cool driving sections to make it look like a "modern 16 bits game". The only big difference between the games are the graphics. But Batman the Movie is from Ocean, not Konami, so that's off-topic I swear I tried to like Batman Returns on the Amiga. I played it a lot, sometimes I even thought like "Nah.. it isn't that bad". just to seconds later get killed because of the crap controls or something . |
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