29 July 2020, 12:14 | #1 |
Prototron
Join Date: Mar 2015
Location: Glasgow, Scotland
Posts: 411
|
Compiling problems
I'm at that stage where I'm looking into compiling my game for proper testing, but I'm having a hell of a time getting anything to work.
I created a W.B executable which the compiler manual says can just be run, but it does nothing when I click on it. I then tried creating a CLI file and put it in a blank .adf image file, but I can't make a startup sequence as every time I try to type "ed" into the command line to get to the editor I get: "Recoverable Alert. Push Left mouse button to continue. Error: 0003 8007 Task: 00C2E D60" I also tried the way in the manual with the Boot Disk Maker but I just keep getting failed return codes. Sorry, I know absolutely nothing about Workbench or how it operates so all of this is a complete mystery to me, and the copy of the manual I have is just a text transcript which has no visual references, so I'm finding it hard to digest and understand. |
29 July 2020, 14:05 | #2 |
Registered User
Join Date: Nov 2004
Location: Germany
Posts: 629
|
Which emulation are you using or are able to start ?
AmosForWindows ? WB 3.1 ? Kick 1.3 ? Do you have a runable directoryopus or other filemanager ? |
29 July 2020, 16:49 | #3 | |
Prototron
Join Date: Mar 2015
Location: Glasgow, Scotland
Posts: 411
|
Quote:
I don't know if I have any of that other stuff. |
|
29 July 2020, 16:57 | #4 |
Registered User
Join Date: Jul 2015
Location: The Netherlands
Posts: 3,408
|
The 0003 in the alert error message denotes the problem lies with the OpenLibrary function. This makes me suspect the version of ed you're using may not be compatible with the Workbench and/or Kickstart version you're using.
How did you install Workbench onto the virtual HDD? What version of Workbench did you install? Last edited by roondar; 29 July 2020 at 17:11. |
29 July 2020, 19:27 | #5 | |
Prototron
Join Date: Mar 2015
Location: Glasgow, Scotland
Posts: 411
|
Quote:
In the About Section it was Kickstart: 27.175, and Workbench: 40.42 |
|
29 July 2020, 21:39 | #6 |
Registered User
Join Date: Mar 2012
Location: UK
Posts: 1,893
|
I assume you have installed the Compiler for Amos Pro as I think the compiler was updated when Amos pro was released?
|
29 July 2020, 21:54 | #7 |
Registered User
Join Date: Nov 2004
Location: Germany
Posts: 629
|
Amos for Windows comes with preinstalled compiler.
|
29 July 2020, 22:21 | #8 |
Total Chaos forever!
Join Date: Aug 2007
Location: Waterville, MN, USA
Age: 49
Posts: 2,186
|
The Kickstart and Workbench versions don't match. Workbench 40.42 would be Workbench 3.1 while Kickstart 27.175 is abysmally ancient, maybe Kickstart 1.3 or even 1.2. I'd try updating to a newer Kickstart if I were you.
|
29 July 2020, 22:38 | #9 |
Registered User
Join Date: Nov 2004
Location: Germany
Posts: 629
|
There is a nice freeware text editor on aminet, called Redit2
In my tests it runs under kickstart 1.3 as well as 2.04 (and should run on higher kicks) P.S. the description on aminet is in german language, but the program itself runs in english. |
29 July 2020, 23:14 | #10 |
Registered User
Join Date: Jan 2002
Location: Germany
Posts: 6,985
|
|
30 July 2020, 02:23 | #11 |
Registered User
Join Date: Nov 2004
Location: Germany
Posts: 629
|
@Brick Nash, do not try to compile to the ADF with AmosForWindows.
I'v just spent last 4~5 hours playing with this. (ok, i have to say that the chosen game had to be modified, to be compiled right, which took me a lot of time to find out ... ) Compile the program to the HardDrive, then switch to a Kickstart/Workbench 1.3+, mount the folder as a harddrive in winuae, then copy the compiled files to the disk. With the Aros replacement rom, the compiled executable will have some errors on the disk, at least so was it here. |
30 July 2020, 10:05 | #12 | |
Registered User
Join Date: Jul 2015
Location: The Netherlands
Posts: 3,408
|
Quote:
Kickstart revision 37.175 is version 2.04 or 2.05. Workbench revision 40.42 is version 3.1. Now, I'm not entirely sure if Workbench 3.1 is compatible with Kickstart 2.04. It could be, but it could also be the source of your problems. Generally it's best to have the Workbench and Kickstart versions match or if that isn't possible, use a newer Kickstart than you have Workbench. I'd recommend you create a new virtual HDD and install a single full version and use a matching Kickstart (Kickstart 3.1/Workbench 3.1 for instance), then try it again. Not fun, but at least thanks to you using an emulator it is fairly straightforward and you can just keep the old environment if you need it for something. Sadly, I don't know anything about Amos for Windows so can't help you there. |
|
30 July 2020, 11:18 | #13 |
Prototron
Join Date: Mar 2015
Location: Glasgow, Scotland
Posts: 411
|
Thanks for all the replies folks. Yes sorry, it's 37.175. I must have typed it in wrong.
I don't mind setting up a new environment if that's what it takes. In fact, I remember now that I had set up the old one using a YouTube tutorial, but I must have made some mistakes. The Compiler came pre-installed in Amos for Windows, but that program is proving to be more hassle than it's worth as there seems to be lots of errors and glitches which don't occur in a "real" version of Amos, so I think I'll put my project on ice and focus on getting a proper environment set up. As always, thanks for the great advice. I know I'm a pain with all my questions, but I really do appreciate everything. |
04 August 2020, 10:42 | #14 | ||
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
|
Quote:
Quote:
You should use an AGA config. Last edited by DamienD; 04 August 2020 at 10:47. |
||
04 August 2020, 12:22 | #15 |
Prototron
Join Date: Mar 2015
Location: Glasgow, Scotland
Posts: 411
|
Was that you? Sorry mate, my memory is horrendous. It's coming back to me now, so thank you.
|
04 August 2020, 12:59 | #16 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Compiling Dopus5. | Thorham | Coders. C/C++ | 0 | 29 September 2013 04:40 |
Compiling WinUAE 2.1.0 | rotacak | support.WinUAE | 8 | 06 May 2010 17:09 |
Compiling BlizKick | Toni Wilen | Coders. General | 2 | 26 December 2007 17:06 |
Compiling 1.3.4 | rotacak | support.WinUAE | 70 | 22 January 2007 08:13 |
Compiling WinUAE 1.3.2 | rotacak | support.WinUAE | 1 | 06 October 2006 20:34 |
|
|