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Old 10 November 2012, 04:18   #1
buckrogers
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Launcher not loading due to UnicodeDecodeError [Solved]

I installed fs-uae according to the compile instructions under slackware/salix and made sure that all dependencies are installed, including wxPython and pygame. I can run fs-uae but when I run the launcher I get the following error:

"init_fsuae
UnicodeDecodeError: 'ascii' codec can't decode byte 0xc2 in position 48: ordinal not in range(128)".

This is true of both 2.0.1 and 2.1.3dev.

From the 2.0.1 launchers log:

lhafile module not found
FSUAELauncherApplication.on_create
loading settings from u'/home/lazenby/.local/share/fs-uae/launcher.settings'
settings file does not exist
config_startup_scan
... database.find_local_configurations
... walk configs_dir
... commit
Database.commit
set configurations_dir_mtime to 1352507051
kickstart_startup_scan
... database.find_local_roms
... walk kickstarts_dir
{}
... commit
Database.commit
set kickstarts_dir_mtime to 1352507051
FSUAE.start_with_args: [u'--list-joysticks']
current dir (cwd): /home/lazenby/fs-uae-2.0.1/launcher/scripts
using fs-uae executable: fs-uae
[u'fs-uae', u'--list-joysticks']
Traceback (most recent call last):
File "/home/lazenby/fs-uae-2.0.1/launcher/scripts/fs-uae-launcher", line 4, in <module>
main()
File "build/bdist.linux-x86_64/egg/fs_uae_launcher/__init__.py", line 223, in main

File "build/bdist.linux-x86_64/egg/fs_uae_launcher/fsui/wx/application.py", line 12, in __init__
File "build/bdist.linux-x86_64/egg/fs_uae_launcher/FSUAELauncher.py", line 61, in on_create
File "build/bdist.linux-x86_64/egg/fs_uae_launcher/ui/MainWindow.py", line 65, in __init__
File "build/bdist.linux-x86_64/egg/fs_uae_launcher/ui/MainWindow.py", line 138, in create_column
File "build/bdist.linux-x86_64/egg/fs_uae_launcher/ui/MainWindow.py", line 171, in add_column_content
File "build/bdist.linux-x86_64/egg/fs_uae_launcher/ui/MainWindow.py", line 226, in add_page
File "build/bdist.linux-x86_64/egg/fs_uae_launcher/ui/MainPanel.py", line 23, in __init__
File "build/bdist.linux-x86_64/egg/fs_uae_launcher/ui/config/InputGroup.py", line 38, in __init__
File "build/bdist.linux-x86_64/egg/fs_uae_launcher/ui/config/InputSelector.py", line 42, in __init__
File "build/bdist.linux-x86_64/egg/fs_uae_launcher/DeviceManager.py", line 112, in get_joystick_names
File "build/bdist.linux-x86_64/egg/fs_uae_launcher/DeviceManager.py", line 43, in init
File "build/bdist.linux-x86_64/egg/fs_uae_launcher/DeviceManager.py", line 100, in init_fsuae
UnicodeDecodeError: 'ascii' codec can't decode byte 0xc2 in position 48: ordinal not in range(128)

Last edited by FrodeSolheim; 21 November 2012 at 19:38. Reason: Added [Solved] - changed title
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Old 10 November 2012, 10:57   #2
FrodeSolheim
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Hi, I understand the problem and can fix it. I would like a bit more information first, though. Can you please run the following command:
Code:
fs-uae --list-joysticks > joysticks.dat
And then send me the resulting file joysticks.dat to fs-uae@fengestad.no. Thanks!
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Old 17 November 2012, 17:32   #3
FrodeSolheim
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The problem was related to non-ASCII characters in joystick devices names, and should be fixed in the next development release. Thanks for sending me the file!
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Old 16 February 2014, 20:16   #4
TenLeftFingers
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I'm getting this issue on version 2.4 of the Arcade Launcher on Ubuntu when a joystick is connected.
Attached Files
File Type: txt joysticks.dat.txt (201 Bytes, 173 views)
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Old 17 February 2014, 01:12   #5
FrodeSolheim
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Are you sure it is exactly the same issue? fs-uae-arcade.log.txt would help to put that discussion to rest...
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Old 12 March 2014, 17:18   #6
TenLeftFingers
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Sorry for the delay. Missed the email notification somehow - here you go.
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File Type: txt fs-uae-arcade.log.txt (18.2 KB, 223 views)
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Old 16 March 2014, 14:56   #7
FrodeSolheim
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Quote:
Originally Posted by TenLeftFingers View Post
I'm getting this issue on version 2.4 of the Arcade Launcher on Ubuntu when a joystick is connected.
Likely fix implemented and will be included in 2.4.1 soon
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Old 16 March 2014, 15:04   #8
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Issue persists with 2.4.1

Last edited by TenLeftFingers; 28 March 2014 at 00:23.
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