11 February 2022, 00:01 | #81 |
Registered User
Join Date: Aug 2008
Location: Salisbury
Posts: 744
|
Hey Dante, was watching Graham play this on his stream today. Not sure if this was noticed but the number of enemies you kill on the first level boss screen doesn't reset if you die. Not sure if this was by choice though to make it a bit easier.
|
11 February 2022, 00:33 | #82 |
Registered User
Join Date: Jan 2011
Location: -
Posts: 728
|
There's a few quirks that I noticed that aren't the same as the arcade or C64, but one that I'd like to see just because I find it funny is the plane that comes and bombs you if you take too long.
For those that haven't seen it, stay in one area and avoid/kill for as long as you can. On the C64, after about 3 green karate guys walk past (I think arcade is the same number), the plane will come to kill you. |
11 February 2022, 02:23 | #83 | |
Registered User
Join Date: May 2021
Location: Brazil
Posts: 49
|
Quote:
It's a common problem I think, back then, when only the developer alone tested the game and say "it's fine, I can beat it". In this case, me, I can beat it. A "rigged" testing, not representative of the actual public... |
|
11 February 2022, 02:31 | #84 |
Registered User
Join Date: May 2021
Location: Brazil
Posts: 49
|
That's a good question. Mainly because the enemy sprite I got at first was the bayonet one (it exists on the original). I was able to get the bare-handed one later (you can see it on level 2 and beyond, most of them crawling then standing up and are bare-handed). Will probably populate the game with more of these bare-handed enemies at some point (replacing bayonet ones).
|
11 February 2022, 02:38 | #85 | |
Registered User
Join Date: May 2021
Location: Brazil
Posts: 49
|
Quote:
|
|
11 February 2022, 02:54 | #86 |
Registered User
Join Date: Jan 2011
Location: -
Posts: 728
|
Pretty much. I know I've outrun it on the C64 but then it sends another one at you. Or maybe it was the same one flying in the opposite direction? It's been a while so my memory is hazy. But yeah, for sure you're going to die.
As for the player speed is 0 and then timeout, I believe it happens even if you move around. I think it's just based on time. |
11 February 2022, 08:50 | #87 |
Registered User
Join Date: Sep 2004
Location: Poland
Posts: 1,302
|
Hello
As I was mentioning on game page, neither game nor WHDLoad generic version is working on my config. So maybe someone could make WHDLoad slave/installer just for this game? |
21 February 2022, 01:24 | #88 |
Registered User
Join Date: May 2021
Location: Brazil
Posts: 49
|
Updated FEBRUARY 20, 2022
- Added missing music tracks (Stage clear cut scene, and Game Over). - consistent sound design as even player losing a life uses the music module (and its instruments) - all songs are now multi-song modules, meaning there will be no more in-game loading pauses to load the boss music, it's only changing music position which is instantaneous. - there is some time for player to prepare before a new boss appears, it is not so sudden anymore - fixed enemies spawning out of thin air, specially on the start of level 2. Score will not reset if you beat the game and loop it. Some other fixes and improvements. Gameplay video: https://vimeo.com/manage/videos/679802585 Page link: https://danteretrodev.itch.io/ Solo Kazuki: I saw your entry on mantis.whdload.de , from February 15 (a request). Let's wait for an answer there. |
21 February 2022, 14:09 | #89 |
Registered User
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,844
|
that's just excellent!
|
24 February 2022, 00:02 | #90 |
Registered User
Join Date: May 2021
Location: Brazil
Posts: 49
|
|
27 February 2022, 21:54 | #91 |
Registered User
Join Date: Mar 2019
Location: United Kingdom
Posts: 59
|
Was definitely looking forward to this. Looks really good. Thanks!
|
06 March 2022, 16:28 | #92 |
Registered User
Join Date: Jul 2010
Location: Middlesbrough
Posts: 87
|
Is there an Amiga compatible version of this? I can see an ADF for an emulator, but I want to play it on my Amiga, so I was hoping for an LHA of the files.
|
06 March 2022, 17:06 | #93 |
Zone Friend
|
The game works if you copy all files to a folder, but it needs the following assign command:
assign greenberetbeta: <yourpath> I uploaded the zip file to the Zone for you. You just need to edit the go file to change the path with the directory where you will copy it. |
06 March 2022, 17:11 | #94 |
Registered User
Join Date: Jul 2010
Location: Middlesbrough
Posts: 87
|
Thanks, alkis21
|
06 March 2022, 19:26 | #95 |
Registered User
Join Date: Nov 2016
Location: France
Posts: 854
|
@alkis21
What is the purpose of the assign? (scorpion games don't need it so far) I didn't need it to launch it in generic WHDL |
06 March 2022, 20:05 | #96 |
Retro maniac
Join Date: May 2005
Location: Finland
Age: 49
Posts: 1,220
|
I remember the C64 version of Green Beret included some enemies doing cool karate flying kicks.
If they're missing from the Amiga version (!?); could that feature be included also..?! |
06 March 2022, 20:11 | #97 | |
Zone Friend
|
Quote:
|
|
07 March 2022, 22:14 | #98 |
Retro maniac
Join Date: May 2005
Location: Finland
Age: 49
Posts: 1,220
|
Oh, please forgive me .. they're there ! The guys doing deadly flying kicks.
Generally, I think the conversion seems to be quite good. One thing I miss is the Game over tune that was in the C64 version. I miss the (quite legendary) title music, also .. |
12 March 2022, 03:43 | #99 | |
Registered User
Join Date: May 2021
Location: Brazil
Posts: 49
|
Quote:
I got the military march of the C64 version as well ready to go on the Amiga. But it doesn't helps as the title of the game this side of the Atlantic is Rush'N Attack ("Russian attack") so I did paused the updates for a bit because it seemed insensitive as the situation in Europe escalated. But there will be more news soon and we all hope for the best. |
|
12 March 2022, 22:14 | #100 |
Vodka monster.
Join Date: Jul 2009
Location: UK
Posts: 333
|
An amazing conversion. Thank you for your time and effort on finally bringing this to the Amiga and for sharing.
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
A500 green screen or light green issue | dssence | support.Hardware | 5 | 14 October 2019 10:34 |
[Found: Fireforce] Side-scrolling shooter similar to Green Beret | Schano | Looking for a game name ? | 4 | 01 August 2010 09:28 |
Green Beret Cover :) | blade002 | Nostalgia & memories | 8 | 16 April 2010 02:07 |
The Green Amiga Alien's guide | Paul | project.Jambo! | 20 | 02 March 2003 16:31 |
Green Beret. Amiga conversion exist? | Fred the Fop | Looking for a game name ? | 19 | 12 October 2001 17:24 |
|
|