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Old 23 June 2019, 16:23   #21
Nova
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Quote:
Originally Posted by FrodeSolheim View Post
Changes in FS-UAE 3.0 (compared to 2.8):
* Added support for .gz/.adz/.roz/.xz-compressed files.
is this also true for .hdf files - so to choose an .xz file instead?
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Old 23 June 2019, 17:23   #22
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Thanks!
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Old 23 June 2019, 18:31   #23
cloverskull
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Quote:
Originally Posted by FrodeSolheim View Post
- Maybe make FS-UAE optionally run with only SDL2 video/audio as dependency (not directly requering OpenGL and OpenAL), will make it easier to run FS-UAE on more platforms.
I suspect this would lead to cloud-based BBSes in a virtualized environment like digital ocean, to which I say, yes please!

* edit * -

In fact, Frode, I’m happy to sponsor a testing VM if you’d like to dev on this a bit. I’ll gladly set it up and give you a shell account and pay the monthly VM fee.
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Old 23 June 2019, 19:04   #24
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Thanks! Where are the new, updated shaders located, btw? I can only find my old ones, in documents/FS-UAE/data/shaders/ (on Windows).
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Old 23 June 2019, 19:20   #25
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Originally Posted by FrodeSolheim View Post
No current plans for that
No worries.
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Old 24 June 2019, 05:31   #26
André
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I can't seem to get this to work on a new installation of macOS Mojave 10.14.5 [no prior installation of FS-UAE]. Regardless of whether I start FS-UAE Launcher or FS-UAE Arcade [from the applications folder] either app simply hangs, bouncing in the Dock for approximately a minute, with fs-uae-device-helper spinning a single core at 100%.

Has anyone else experienced this?
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Old 24 June 2019, 08:18   #27
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Have you tried running from the command line and viewing the live output and/or looking at log files?
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Old 24 June 2019, 15:05   #28
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Quote:
Originally Posted by FrodeSolheim View Post
Changes in FS-UAE 3.0 (compared to 2.8):

(...)
* Added more shaders (compiled/ported/written by guest.r and rsn8887).
(...)
And where one can find the list of new shaders?
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Old 03 July 2019, 13:02   #29
FrodeSolheim
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See https://github.com/FrodeSolheim/fs-u...fs-uae/shaders (shader name is filename without .shader).
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Old 05 July 2019, 22:21   #30
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Quote:
Originally Posted by FrodeSolheim View Post
See https://github.com/FrodeSolheim/fs-u...fs-uae/shaders (shader name is filename without .shader).
Well... unfortunately, they still don't work on macOS.
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Old 17 July 2019, 21:31   #31
coalabaerchen
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Smile fs uae 3.0.0 - thx

a hello to all ....
I come now more often
I have to bring something to the man .... Frode ... what you make of the emulator is amazing! I've never been a friend of new games .... I still have no smartphone and play testdrive 2 today! may you never run out of ... programming!

sorry its not the best english
most translate with google!

ps: right thread?
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Old 18 July 2019, 00:16   #32
lilalurl
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Quote:
Originally Posted by coalabaerchen View Post
ps: right thread?
I moved your post to the release thread since it already contains several "thank you" posts from different users.
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Old 18 July 2019, 21:13   #33
DamienD
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Originally Posted by lilalurl View Post
I moved your post to the release thread since it already contains several "thank you" posts from different users.
...and previously I had moved it from the Amiga scene section to the support.FS-UAE section
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Old 18 July 2019, 21:53   #34
lilalurl
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That's called teamwork
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Old 22 July 2019, 13:55   #35
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Thanks for the new release! Works well here on Linux. The launcher has some problems when using a dark desktop theme on KDE Plasma (some status bar text is black and thus almost invisible.) But other than that, great release.
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Old 22 July 2019, 14:37   #36
CasVegas
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Are there any instructions on how to use on an iMac and transfer files over to an Amiga compact flash hard drive?
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Old 22 July 2019, 23:32   #37
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Yes. Simply mount a folder as HDD and transfer the files. But this does't work with AmigaOS 4
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Old 29 July 2019, 14:25   #38
CasVegas
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Originally Posted by amigafreak68k View Post
Yes. Simply mount a folder as HDD and transfer the files. But this does't work with AmigaOS 4
Thanks, I meant step by step. Total newbie.
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Old 07 August 2019, 10:55   #39
AZka
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Hi!

So far the program worked well, but now after starting the game I can see just this:



http://www.kepfeltoltes.eu/view.php?...e=176fsuae.jpg

What could be the problem?
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Old 07 September 2019, 16:24   #40
Clark Kent
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Any news on FS-UAE with the new 4.x core?

It would be great if it would be possible to attach real Amiga harddisks (like in WinUAE). At the moment only directories and images could be mounted.
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