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Old 16 April 2022, 16:43   #21
Seiya
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steem emulation it seem very close to real 8 Mhz Atari ST. As any emulator could be slight difference, but more or less you have real experience also with Steem.
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Old 16 April 2022, 20:15   #22
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Quote:
Originally Posted by turrican3 View Post
I had the 2 computers and had good time with each other, I had 1st the st but when i saw turrican lotus etc on the amiga, i sold my st and my msx 2 and bought an amiga quickly.
Out of curiosity, why you didn't buy Sega Mega Drive back then? It was released the same year as games you mention and it had even better graphics capabilities. The game library in 1990/1991 was not bad either (https://segaretro.org/Category:1990_Mega_Drive_games).
Sorry for OoT post.
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Old 16 April 2022, 22:10   #23
Avanze
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I was lucky to have both the Atari ST and Amiga in our home growing up. Love them both.
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Old 16 April 2022, 22:27   #24
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Originally Posted by Amigajay View Post
Not true… i had a C16 in 1984. It was utter shite!

That was my impression of the C16 until I started tinkering with the C16 / Plus/4 FPGA core recently. Just as OP's been pleasantly surprised by the ST, I was pleasantly surprised by the C16!
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Old 17 April 2022, 00:25   #25
redblade
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Yes for the price, it seemed like a good buy and for an introduction to the 16bit world. Maybe if the hardware designers would have went with a 4bit chunky mode for the 16 colour resolution it would have helped speed up horizontal scrolling??

As long as software is coded to the Atari ST strengths, Vertical scrolling instead of horizontal scrolling, Ikari Warriors, 1943, Rainbow Islands. Single screen type games, Solomons Key, Bubble Bobble, Pang. Dungeon Crawlers..
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Old 17 April 2022, 14:31   #26
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Well, I purchased one today, got a good deal on an excellent conditon 520 STFM, so super stoked and really going to see what machine can do
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Old 17 April 2022, 16:24   #27
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The ST is a great machine and i have lots of fond memories of it especially in the demo scene. Programming it there’s very little in IO to custom chips to help you so you have to do everything using the cpu which sharpens you if you want to make a good game for the machine.

Steve Bak was particularly good at making the machine work well.
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Old 17 April 2022, 16:50   #28
Anubis
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Well, I purchased one today, got a good deal on an excellent conditon 520 STFM, so super stoked and really going to see what machine can do
How much they cost today?
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Old 17 April 2022, 16:50   #29
wizard1
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FTP Site Sever/Username/Password Required

Hi There Anubis, Tried to access this site with filezilla. It needs a servername, username and a password from what I can see.
Can you point me in the direction to where I might get these please?
Cheers



Quote:
Originally Posted by Anubis View Post
I know, all those wrong people who think there was even something close between Amiga and Atari ST. How rude to even think there was a battle...

Here is automation list of games with images available for download.

http://steem.atari.st/automation.htm

Pay attention to the one that have[*] in front of them.

It is also worth checking D-Bug.
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Old 17 April 2022, 18:29   #30
cynix
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You can also try:
https://www.exxoshost.co.uk/atari/games/index.htm
or
https://www.planetemu.net/roms/atari-st-games-st
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Old 17 April 2022, 18:38   #31
turrican3
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Quote:
Originally Posted by defor View Post
Out of curiosity, why you didn't buy Sega Mega Drive back then? It was released the same year as games you mention and it had even better graphics capabilities. The game library in 1990/1991 was not bad either (https://segaretro.org/Category:1990_Mega_Drive_games).
Sorry for OoT post.
I bought a megadrive but i sold it to buy a snes but i always kept my amiga.
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Old 17 April 2022, 19:39   #32
wizard1
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Thank you

Hi Cynix, thank you, I will giev that a try
Cheers



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Old 19 April 2022, 09:31   #33
Tigerskunk
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My perspective these days is, that I look at each machine what can be done with it, and how people take these things to the limits. From that point of view, there is no bad computer, just challenges...

Back in the early 16 Bit days, the ST was the king for a few years. I guess because it was first to appear in late 1985, and lot people bought it since it had a nice industrial design with that grey case, those free palette color graphics that looked nice and shiny, and the awesome black white monitor where GEM looked super futuristic and clean. The Amiga was a far away dream, since it was so prohibitively expensive until the 500 released. And even then the ST was a lot cheaper.

Also, I guess since the screen layout is so similar, a lot of people just went over from the Spectrum and started coding on the ST, and it wasn't until Beast in 1989 (so that's almost four years since the STs release) that the Amiga showed its superiority in fast action games. Until that, the ST looked en par to me with games like Carrier Command, Dungeon Master, The Bard's Tale, Elite, Starglider 1&2, The Pawn/Guild of Thieves, Gauntlet, etc...


Plus, from what I have seen in coding tutorials, the ST is a much more easily approachable machine if you want to code for it. Compared to all the stuff you need to set up on the Amiga you are almost immediately good to go on the ST.

I'd love to have a go on a raw 512k machine and code a little game, going full Steve Bak and have lots of preshifted shit and stuff in it...

Last edited by Tigerskunk; 19 April 2022 at 10:16.
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Old 19 April 2022, 13:35   #34
Anubis
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Quote:
Originally Posted by wizard1 View Post
Hi There Anubis, Tried to access this site with filezilla. It needs a servername, username and a password from what I can see.
Can you point me in the direction to where I might get these please?
Cheers

This might be easier, both collections (Automation and DBug) on Archive.org in CD image. (you can still download single files)

https://ia803104.us.archive.org/view...ATION_DBUG.iso

https://archive.org/details/atarist-automation-dbug-cd

While we are at Archive.org, you can get Atari ST TOSEC (13.9G of disk images for old one)

2012-04-23
https://ia802909.us.archive.org/view...2012_04_23.zip

2017-04-23
https://archive.org/download/TOSEC_V...4-23/Atari/ST/
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Old 02 May 2022, 16:48   #35
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When I was in school in late 80s, I had Atari 800XL. Some of my colleagues had 8bit Atari or C64 and there was a "war" between both platform owners In 1991 I've bought A500, none of my colleagues had Atari ST but some of them still owned 8bit computers. When I remember those times, I always laugh how stupid this "war" was Now I have A1200 and Atari 65XE and I love them like any other retro computers. I always have great pleasure in discovering retro-equipment that I never had and that I could only dream of in the past
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Old 02 May 2022, 16:58   #36
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As a Kid II knew as many people who owned the ST as the Amiga and the one thing I would of loved was a Atari ST emulator that worked with games. I know most games were on the Amiga blah blah but not just that coverdiscs etc and I liked the fact there were 2 machines it made things more interesting.
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Old 03 May 2022, 15:20   #37
Seiya
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me too never had an Atari ST, but now i can run Amiga and ST games in same time :P
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Old 03 May 2022, 15:30   #38
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And then you choose to run Dark Castle. Respect!
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Old 04 May 2022, 17:43   #39
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I've recently just purchased 2 STFMs but I also got another Amiga 500+ yesterday to even it out (have a 500 and a 1200)
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Old 05 May 2022, 03:12   #40
turrican3
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Quote:
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I've recently just purchased 2 STFMs but I also got another Amiga 500+ yesterday to even it out (have a 500 and a 1200)
I remember that i could listen my stfm to the radio, i don't remember the frequency.
If you could make a test to be sure my memory isn't wrong.
ps: i'm not joking.
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