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#1 |
Retired Scener
Join Date: Oct 2009
Location: Oslo / Norway
Posts: 86
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Associate save states with filename of disk image
I don't know if I'm doing it all wrong and that this function is already implemented, but quicksave/load states are not saved to a separate file depending on which disk image is currently loaded.
E.g. I play Superfrog and quick save when I'm tired of it, then I want to play some Turrican 2 and quick save after playing for a while. This will overwrite my Superfrog quicksave (unless saving in another quicksave slot) as every quick save is saved to the same file (at least on my setup). I'm using the same WinUAE config file for most OCS/ECS games and thus using the same quicksave file for all OCS/ECS games. It would've been much neater if pressing quicksave would save to <disk image filename><slot>.uss. E.g: when I play Superfrog and press the quicksave key, my current state will be saved to Superfrog (1993)(Team 17)(Disk 1 of 4)[cr CSL]1.uss (example). |
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#2 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,574
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It works as designed. Reason is simple: quick restore must work without need to ask for name.
Name is "default" until at least one statefile is saved manually. |
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#3 | |
Retired Scener
Join Date: Oct 2009
Location: Oslo / Norway
Posts: 86
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Quote:
Thanks for sorting it out for me. ![]() |
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Thread | Thread Starter | Forum | Replies | Last Post |
Save States from hard-disk installed games | antonvaltaz | support.WinUAE | 4 | 02 November 2009 14:05 |
associate disk image(s) to configuration file | Toni Wilen | request.UAE Wishlist | 32 | 21 October 2009 08:22 |
Save states & disk files | Sigma | support.WinUAE | 4 | 17 February 2009 06:40 |
Save States | Techx | support.WinUAE | 1 | 09 August 2005 19:51 |
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