08 October 2020, 20:49 | #1 |
Martin Shaw
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List of NTSC compatible games?
Is there a list of Amiga games that have been made NTSC compatible via WHDLoad patching?
I know we can find actual NTSC region releases using HOL or WHDLoad pack naming however I've noticed many games will run fine on NTSC and it's not stated anywhere. |
08 October 2020, 21:34 | #2 |
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ntsc/pal protection was common in Psygnosis releases. And whdload slaves for those games remove this protection.
I'm not aware of other work done in the slaves to make NTSC work when it didn't. |
08 October 2020, 21:46 | #3 |
Martin Shaw
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I guess an example would be Desert Strike which runs better in NTSC but there doesn't seem to be an NTSC specific release.
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08 October 2020, 21:51 | #4 |
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I see what you mean. on a higher CPU, using NTSC may add 20% speed to games using VBLANK to sync (which is most of them).
Well, a list could be a great idea, but I never saw any. |
08 October 2020, 23:41 | #5 |
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I believe Retroplay went back and titled a lot of the US/NTSC titles as such. They are on the file server.
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09 October 2020, 00:03 | #6 |
Martin Shaw
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09 October 2020, 00:14 | #7 |
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Yes for sure. Basically a lot of the early releases that do not open a PAL screen should work fine on NTSC. 1985-1988 or so the majority of software came form the USA, years after this most were from Europe and most were PAL. Some of these will work but of course you might the bottom of the screen. I remember in the late 80's I found I could run most PAL games on my NTSC Amiga 1000...
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09 October 2020, 14:48 | #8 | |
Martin Shaw
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Quote:
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10 October 2020, 15:10 | #9 |
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I'd love to see a lits of games of non-native games which work on NTSC without problems. Or alternatively games which have problems. It's a mammoth task though.
Eg I did try Monkey Island in NTSC yesterday and it seemed to work the same as PAL version - same gameplay and music speed. Is it possible that some games were "coded as dual" system? Last edited by dreadnought; 10 October 2020 at 15:19. |
10 October 2020, 19:10 | #10 | |
Martin Shaw
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Quote:
This is probably not a great rule to follow but my impression so far is if a game was released on "PC 320x200 60Hz" and the Amiga port is very similar or based on the PC version then there is a chance of it working at 60Hz |
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