29 July 2007, 12:11 | #1 |
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Annihilation - sound effects required
I'm starting to work on this game again now (see the other threads in this section if you are unfamiliar with this project), although I'm not putting a date on when a new demo will be available. It will be a little while yet I'd imagine but we're getting somewhere with this now.
Anyway - I've got (and getting) some graphics, I've got some music, but I don't have many decent sound effects. If you search for the demo on Aminet (search for Annihilation) you'll probably realise that the sfx aren't up to much; I just nicked them from various PD games. So: is there anyone out there who can put together some suitable sfx for this game, or indeed has any sfx lying around thet think might work with it? (They have to be in IFF format though.) As I stated, there's a demo on Aminet if you've never played the game before. If you can help, or you want more details, then post here or PM me. Thanks! |
30 July 2007, 03:14 | #2 |
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@GH
I have a large sample bank and some mixers, all i would need is a list of the effects you require. from that i can put a batch of samples for you to see if you like, and lead on from there. So get me a list my friend, and I will get you some sounds FX for Anihilation |
30 July 2007, 10:06 | #3 |
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Thanks Zetr0.
Well, I'm a bit naff when it comes to specifically describing what sort of sounds I want, but it is a shoot-em-up so plenty of zapping noises are in order I think There are five different weapons for the player, so I'd need a different sound effect for each weapon, one for when a pickup is collected, different explosions for when the player is killed, and for different enemies depending on their size (I'd say we'd need slightly different ones for enemy turrets, and for small enemies, medium ones and large ones, and of course for the boss enemies at the end of each level). If you haven't ever played the game, perhaps you could download the (very old) demo from Aminet? This may give you a better feel for the game. |
30 July 2007, 13:51 | #4 |
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okies may later this evening i will give it a lookie
what format do you want the sounds in ? |
30 July 2007, 18:32 | #5 |
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Just the standard IFF format really, otherwise I can't use them.
Cheers Zetr0, I appreciate this! |
02 August 2007, 00:25 | #6 |
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Had a chance to play about with the old sfx yet Zetr0?
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02 August 2007, 01:21 | #7 |
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not yet, I think i will get stuck into it tomorrow afternoon
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02 August 2007, 02:07 | #8 |
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Okies, I have had a lookie...
unfortunately I cannot get past the flash intro screen its just quits out back to workbench my friend. why is this... you taunt me so... no fair! btw, do you have music or music score for your game ? would you like some input / feedback or some fresh in-game musics? I feel in a musically creative mood, after re-mixing all them ring tones ) but first is to get you some SFX so tell me, whys it bombing out I am running it under WinUAE
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02 August 2007, 09:28 | #9 |
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Maybe not to much help, but I could provide you with fart sound effects, as I fart alot. But I'm not cheap as my farts are out of this world!.
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02 August 2007, 09:51 | #10 | |
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Quote:
Anyway, thanks for the music offer as well, someone's done three tunes for me already and he may be doing some more but I'll keep you in mind Oh, and Ironclaw... erm, thanks for your generous offer, maybe for another project though |
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05 August 2007, 14:43 | #11 |
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Hey Zetr0, don't know if you've had the chance to give it another go yet, but if you have does it work now?
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21 August 2007, 21:03 | #12 |
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Any progress Zetr0? (Also if anyone else is interested please drop me a line.)
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21 August 2007, 23:32 | #13 |
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@GH
hello there, I ment to post earlier, i am still having issues with running the game, but I have created a small batch of generic sounds as well as a few loaders if you are interested m8y *ofcourse their in MED format* |
21 August 2007, 23:36 | #14 |
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Cheers Zetr0, MED format might be a problem for the game but I'd like to take a look anyway
No idea why the demo's not running, maybe you could try running SnoopDOS, if the game suddenly quits back to Workbench without warning there's a good chance a file is missing somewhere. |
22 August 2007, 01:04 | #15 |
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@GH
well i can convert to any file format you wish, i have lumped them into MED format, you can have any.. just let me know what ya want them in. |
22 August 2007, 09:32 | #16 |
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Cool. If they're just standard sounds could you put them into standard IFF files?
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22 August 2007, 12:39 | #17 |
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@GH
okie-dokie expect a link for dowload later this afternoon |
22 August 2007, 18:12 | #18 |
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Awesome stuff Zetr0, you're a star
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