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Old 14 October 2001, 17:39   #1
Frankston
 
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Leander

How can I get along with the sprite-problems I have in Leander with WinUae and WinFellow?
 
Old 14 October 2001, 21:02   #2
Drake1009
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I don't think that's quite possible unfortunately yet.

I have been able to get past the problem once in Winfellow where the sprites worked fine, then after about 1 minute's play it dropped the sprite collisions never to return them. Strange.
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Old 14 October 2001, 22:23   #3
Ian
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The sprite collision works fine in 0.8.17r2 (well it did in my 5 minute test earlier), on the display setting set Collision Level to Full
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Old 14 October 2001, 23:12   #4
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Question

dumb question: is there actually any PURPOSE of this collision setting option? hardcoding it to "Full" would fulfil everyone's needs, wouldn't it?
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Old 14 October 2001, 23:27   #5
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Good question

I think it slows down emulation, so hard coding it would have a drastic effect on some older computers. This might not be the "Official" reason, but it certainly slowed down my old 366 mhz crap box

So having it as an option is the best solution right now, but I always have it set to full anyway
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