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Old 30 January 2013, 21:27   #161
FrodeSolheim
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@Foul, @nexusle, @grimi: Thanks, merged for inclusion in 2.1.24
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Old 01 February 2013, 08:38   #162
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I volunteer for czech translation
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Old 01 February 2013, 18:10   #163
FrodeSolheim
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I volunteer for czech translation
Great

I have now uploaded empty Czech translation files. Links and information here:
http://fengestad.no/fs-uae/localization
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Old 03 February 2013, 08:06   #164
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I would like to try to do Finnish translation.
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Old 03 February 2013, 10:07   #165
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Quote:
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I would like to try to do Finnish translation.
I have now uploaded empty Finnish translation files. Links and information here: http://fengestad.no/fs-uae/localization

(And just ask if you any questions, -and spajdr too)
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Old 04 February 2013, 08:07   #166
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Hi,

OK, Finnish translation done (first version, somebody from Finland should check this).

Few notes for Launcher:

On joysticks page text "auto-fire is off/on" is not translated
Configuration / Preferred joystick, text "keyboard" is not translated
Configuration / Input settings, mouse speed - text "default" is not translated
Configuration / Floppy drive volume, text "default" is not translated
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File Type: zip fsuae-finnish.zip (15.0 KB, 88 views)
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Old 04 February 2013, 12:06   #167
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Here is czech translation, im sure it will be improved.
If anyone from Czech Republic could check it, that would be fine.
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File Type: zip fsuae-czech.zip (6.4 KB, 71 views)
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Old 04 February 2013, 23:40   #168
FrodeSolheim
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@GoingDown, @spajdr: Thanks, merged for inclusion in 2.1.26

GoingDown: I have marked the untranslated texts you found for translation. Thanks for notifying me!
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Old 06 February 2013, 07:14   #169
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Updated translation for launcher attached... I noticed few typos. Also, this is newer source version from 4.2.2013
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File Type: zip fs-uae-launcher-fi.zip (12.5 KB, 80 views)
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Old 06 February 2013, 22:26   #170
FrodeSolheim
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Originally Posted by Goingdown View Post
Updated translation for launcher attached... I noticed few typos. Also, this is newer source version from 4.2.2013
Thanks, merged for inclusion in 2.1.26
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Old 08 February 2013, 23:06   #171
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Polish 2.1.26 launcher translation.
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Old 09 February 2013, 08:03   #172
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Finnish translation updated for 2.1.26.
Few fixes for fs-uae, and lots for fs-uae launcher. And of course new strings translated
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File Type: zip fs-uae-fi.zip (7.3 KB, 69 views)
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Old 09 February 2013, 11:20   #173
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Last edited by nexusle; 23 March 2013 at 13:39.
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Old 09 February 2013, 11:50   #174
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Thanks, all translations merged for inclusion in 2.1.27
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Old 13 February 2013, 20:24   #175
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Updated Finnish translation for fs-uae.

Encountered message about zorro_iii_memory requirement first time, and I figured out better translation for it. Fixed other memory messages too.
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File Type: zip fs-uae-fi.zip (1.9 KB, 65 views)
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Old 14 February 2013, 19:25   #176
FrodeSolheim
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Quote:
Originally Posted by Goingdown View Post
Updated Finnish translation for fs-uae.

Encountered message about zorro_iii_memory requirement first time, and I figured out better translation for it. Fixed other memory messages too.
Thanks, merged for inclusion in 2.1.28
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Old 17 February 2013, 20:14   #177
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Hi Frode. Is it possible to have more space for translations for the fs-uae strings "Option chip_memory must be a multiple of 512" (and all other memory & picasso error strings)?

It seems my finnish translations are cut.

I am trying to figure out shorter translations

EDIT. Now, I modified translations little bit, but still following three translations does not fit:
Option uaegfx.card needs a CPU with 32-bit addressing
Option zorro_iii_memory must be a multiple of 1024
Options zorro_iii_memory needs a CPU with 32-bit addressing

Last edited by Goingdown; 17 February 2013 at 20:23.
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Old 17 February 2013, 20:17   #178
FrodeSolheim
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Quote:
Originally Posted by Goingdown View Post
Hi Frode. Is it possible to have more space for translations for the fs-uae strings "Option chip_memory must be a multiple of 512" (and all other memory & picasso error strings)?

It seems my finnish translations are cut.

I am trying to figure out shorter translations
The strings were initially rendered and cached in a 2048x2048 texture, but (on at least one older system), FS-UAE got a slowdown which did not happen with 1024x1024 textures, and the 1024x1024 "fix" has stuck.

So what happens is that the text gets cut off at 1024 pixels (in internal resolution).

Don't worry about getting these short enough, it's better to reintroduce the original cache texture sizes, and possibly have an option to use another texture size in the rare cases where it's needed.
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Old 18 February 2013, 11:52   #179
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With 2048x2048 texture sizes the text could be about twice as long? That is plentiful.
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Old 18 February 2013, 20:52   #180
FrodeSolheim
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Quote:
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With 2048x2048 texture sizes the text could be about twice as long? That is plentiful.
Correct! -The size of the cache texture is changed for the upcoming development version.
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